Staredit Network > Starcraft I Database > File: Hyper Fog of War

Sunken Treasure
(Reload)
Hyper Fog of War
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Filename: Hyper Fog of War(fixed).scx
Filesize: 38.8KB

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File Information
General
Uploaded on:Jul 15 2014, 9:01 am
Uploaded by:Zoan
Author:Not Given.
Downloads:242

Map-Data
Tileset:Ice World
Dimension:192x64

Forces
Human (Zerg)
Rescuable (Terran)
Rescuable (Protoss)
Rescuable (Zerg)
Computer (Terran)
Computer (Protoss)
Computer (Zerg)
Computer (Terran)
Force 3
Force 4

Map-Statistics
Units:386
Triggers:16
Locations:4
Strings:759
File Description
A test map demonstrating "Hyper Fog of War," which just means a fog of war that is constantly updated very rapidly via a large number of medics constantly casting optical flare (which updates the fog of war each time it is cast). This eliminates any "tail vision" left behind when units walk around. It also enables you to use some cool flickering light effects, which could be interesting in horror maps.

As a side note, I'm quite certain that you don't need as many medics as I put in this map, but I'm too lazy to find out at which point the number of medics you put becomes superfluous :P

EDIT: Marines are retarded and quit attacking the medics after a bit. I've added photon cannons to attack the medics, and they don't seem to stop attacking, so I think it's all fixed.

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[12:32 am]
Moose -- tbh
[2025-3-24. : 8:37 pm]
Ultraviolet -- :wob:
[2025-3-23. : 8:32 pm]
RIVE -- Oh Yeah
[2025-3-23. : 1:20 am]
lil-Inferno -- ya
[2025-3-22. : 2:43 pm]
Moose -- o
[2025-3-19. : 10:35 pm]
Ultraviolet -- OH YEAH!!!
[2025-3-19. : 9:33 pm]
NudeRaider -- oh yeah
[2025-3-19. : 4:11 pm]
dumbducky -- Oh yeah
[2025-3-19. : 4:11 pm]
dumbducky -- Hmm
[2025-3-19. : 4:10 pm]
dumbducky -- Hmm
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