Staredit Network > Starcraft I Database > File: Planetary Control 1.1

Sunken Treasure
(Reload)
Planetary Control 1.1
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Filename: Planetary Control 1.1TM.scx
Filesize: 41.97KB

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File Information
General
Uploaded on:Jun 28 2014, 2:54 pm
Uploaded by:Swampfox
Author:Swampfox
Downloads:551

Map-Data
Tileset:Space
Dimension:256x256

Forces
Build Shit, Kill Eachother
Human (Protoss)
Human (Protoss)
Human (Protoss)
Human (Protoss)
Human (Protoss)
Human (Protoss)
Human (Protoss)
By Swampfox93
Computer (Protoss)
Force 3
Force 4

Map-Statistics
Units:383
Triggers:549
Locations:106
Strings:53
File Description
My first finished map. Ever.
View the map post Here.

Needs major balancing.

07/09/2014 Uploaded Version 0.2
I removed turret systems and instead am using 7 human players and an enemy computer as resistance when taking over small planets.

07/11/2014 Uploaded Version 0.3
New gas income system, removed the need for ridiculous amount of micro trying to manage your gas production.
Unit upkeep - the more units you have the more it costs to maintain your fleet (utilize a small, teched up force!)
Many, many balance changes

07/12/2014 Uploaded Version 0.4
Oh so many balance changes
Homeworlds start with photon cannons
Neutral cannons set to 0 shields for first couple minutes

07/17/2014 Uploaded Version 1.0
Defeat triggers added
Balancing

08/11/2016 Uploaded Version 1.1
Several balance changes

All Images

Comments
Valadorn wrote on Apr 7 2016, 8:55 pm:
Well , I have no idea how to get new ships :(

[12:24 pm]
Oh_Man -- arty's done another vid. he's also announced he's going to organise showmatches with pro, with NO maphacks, so we can see its actual capabilities
[10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
[02:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[02:29 am]
Symmetry -- But can AI beat my custom maps?
[2026-9-22. : 12:32 pm]
Oh_Man -- yea APM vs eAPM
[2026-9-22. : 8:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[2026-9-22. : 8:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
[2026-9-22. : 8:06 am]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
*Pluto's wraiths
[2026-9-22. : 8:05 am]
NudeRaider -- Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
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