Staredit Network > Starcraft I Database > File: A Goliath's Life v 1.2

Sunken Treasure
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A Goliath's Life v 1.2
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Filename: A Goliaths Life v1.2.scx
Filesize: 3287.06KB

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File Information
General
Uploaded on:Apr 14 2008, 12:06 am
Uploaded by:RIVE
Author:Not Given.
Downloads:572

Map-Data
Tileset:Badlands
Dimension:64x64

Forces
Viewer
Human (Zerg)
Downloaders [5-10 mins dl]
Rescuable (Terran)
Rescuable (Protoss)
Rescuable (Zerg)
Created by RIVE@USeast
Computer (Terran)
Computer (Protoss)
Computer (Zerg)
Computer (Protoss)
Force 4

Map-Statistics
Units:46
Triggers:106
Locations:65
Strings:879
File Description
A map by this site's favorite map maker.
Originally finished Aug of 2007.
More of my junk at http://en.wikipedia.org/wiki/User:RIVEXNGLE#StarCraft_Maps_by_RIVEXNGLE
"S.O.B!"

Note: Lag will make this map suck. Best viewed on LAN or Battle.net.

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Comments
RIVE wrote on May 30 2022, 2:29 am:
Hate to be that guy, but I did try to specify that in the description.

UndeadStar wrote on May 28 2022, 7:50 pm:
Completely in desync normally (Single Player).
Had to go through Multiplayer then Local Area Network (UDP) for it to work better.
Some things near the end may still have had a weird timing.
Otherwise, quite ok.
Just...I don't know what S.O.B means, and it seems important

Valadorn wrote on Jul 14 2016, 6:27 pm:
I am not sure, but the voice and the subtitles and everything play a little weird :s

RIVE wrote on Oct 25 2008, 6:40 pm:
The name problem has been fixed, or at least it should be for now.
The deal with the story was I heard it first here: http://www.newgrounds.com/audio/listen/5116
So I decided to make a movie map out of it. I contacted the creator of the audio file, and he said it was fine. The difficult part about making this map was all the in-game sounds were actually in a single .wav file. I had to time all the triggers to have the actions occur the same time as the file was being played. There was a lot of math involved.
This is why the game only supports one player because lag makes the audio and events out of sync.

-BW-Map_God wrote on Oct 25 2008, 7:13 am:
You have to change the map name for it to work...or at least I did, the map name had some weird characters in it. It was alright, kinda predictable, just uses sounds that you can get off the game track.

The_z0r wrote on Apr 14 2008, 12:53 am:
I think Gregg Allman's version of Midnight Rider is better than the one that he did with his brother/band.

The_z0r wrote on Apr 14 2008, 12:53 am:
Short, Sweet, Funny. 5/5

[02:41 am]
Oh_Man -- i used to play TF2 competitive in that clan, and also was PR manager (ie: i wrote all the website posts)
[02:41 am]
Oh_Man -- another fun fact iaguz actually joined the clan i was part of - Frenetic Array
[02:40 am]
Symmetry -- Human memory is a fragile, fallible thing
[02:39 am]
Oh_Man -- i realised all his shit was halluc and i wiped out his measly army of fake hallucs and he called GG - yeah thts wat actually happened damn false memory strikes again
[02:38 am]
Oh_Man -- i was zerg, the toss guy did a bunch of hallucinates, and i was like, welp, i guess i'm dead, but i have that mindset of never giving up, so attacked him anyway, then tht was wen
[02:38 am]
Oh_Man -- coz i was actually a zerg main, so wat ACTUALLY happened was a complete reverse of this
[02:37 am]
Oh_Man -- i found an old comment of mine i actually think the idra thing over-ride my own memory
[02:22 am]
Symmetry -- was it idra
[01:52 am]
NudeRaider -- Oh_Man
Oh_Man shouted: and i went on to win the tournament, and a pair of steelseries headphones. i even reember how i won the final match - hallucinated a fck-tonne of units and my opponent thought i had way more than he did and GGed
classic
[2026-8-05. : 2:56 pm]
Oh_Man -- long story short - patience is a virtue!
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