Staredit Network > Starcraft I Database > File: Random Path Ðefense v3

Sunken Treasure
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Random Path Ðefense v3
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Filename: RPD(v3).scx
Filesize: 93.34KB

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File Information
General
Uploaded on:Apr 10 2008, 11:45 pm
Uploaded by:Brontobyte
Author:|113|
Downloads:399

Map-Data
Tileset:Twilight
Dimension:128x64

Forces
Defenders
Human (Protoss)
Human (Protoss)
Human (Protoss)
Human (Protoss)
Clan Mp
Neutral (Protoss)
Neutral (Protoss)
Brontobyte@USEast
Computer (Protoss)
Computer (Protoss)
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Map-Statistics
Units:1329
Triggers:606
Locations:255
Strings:844
File Description
Random Path Defense v3 is a defense map that uses two grid systems. Mobile and Unit Coordinate. When you start, the computer randomly selects a path. The movement of the enemies is bullet proof, up to 200 spaces. ( 2x2 tiles ) The path will reset if it either has no wheres else to go, intercepts itself, or runs out of spaces. ( Max 200 ) The user builds units by there respective barracks. ( Max 3 ) Then the user must use the ( Place COP ) of his respective flag beacon some wheres on the path. As enemy move near the invisible bunker, the units inside it will attack. ( Still some bugs )

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Comments
Brontobyte wrote on Aug 17 2008, 2:12 am:
10 real time minutes. It uses dual placement. Either by the Place COP function or with your SCV after the 10 minutes is up. I don't check it with a timer, I did it by checking for the Flag that is created, so game speed, pausing, ect... won't effect it.

StrikerX22 wrote on Aug 5 2008, 8:34 pm:
I've yet to play, but won't the Place COP disappear after about 6:45 min/sec? Don't know if that's an issue.

Brontobyte wrote on Jun 17 2008, 2:59 am:
Was it any good? <_< Do you like this one better? >_>

Lakai wrote on Jun 16 2008, 6:44 pm:
Reminds me of the random path defense I made awhile ago :)

Brontobyte wrote on Apr 11 2008, 1:12 am:
Creeps? This is StarCraft not WarCraft... Anywho, I'm pretty sure that getting stuck in between disabling will most likely never happen.

Greo wrote on Apr 11 2008, 1:08 am:
Amazing idea for a map. Too bad that a bunker can get stuck in the disabling process, and block creeps on the map.

[12:56 am]
Symmetry -- It is not! the working title atm is "Road to SENCON 2026"
[12:31 am]
l)ark_ssj9kevin -- reindeer breeding 3???
[10:43 pm]
Symmetry -- No, I have another map in the works that does tho
[09:55 pm]
l)ark_ssj9kevin -- are there EUDs now?
[05:14 am]
Ultraviolet -- 🔥
[2026-8-01. : 9:26 pm]
Symmetry -- https://staredit.net/topic/18894/ Reindeer Breeding 2 should be fixed now! Find some friends and get your revenge!
[2026-7-31. : 4:32 pm]
lil-Inferno -- "I think they doubled these limits. (not dimensions)" -NudeRaider
[2026-7-30. : 7:12 am]
NudeRaider -- cwinowich
cwinowich shouted: guys does anyone know, what is the max unit limit on extended now ?
don't quote me on it, but I think they doubled these limits. (not dimensions)
[2026-7-30. : 7:10 am]
NudeRaider -- Ultraviolet
Ultraviolet shouted: these guys may as well be pissing in the wind
sounds liberating
[2026-7-30. : 4:43 am]
cwinowich -- i cant quite remember, and cant find it anywhere, 2400 or something? idk
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