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Sunken Treasure
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DBZ Ginyu Force RPG
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Filename: DBZ Ginyu Force RPG2012.scx
Filesize: 77.55KB

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File Information
General
Uploaded on:Oct 8 2012, 3:44 pm
Uploaded by:MePHiStO_IS_GoD
Author:Not Given.
Downloads:400

Map-Data
Tileset:Jungle
Dimension:128x128

Forces
GINYU FORCE J,B,G,Cpt.,R
Human (Protoss)
Human (Zerg)
Human (Protoss)
Human (Protoss)
Human (Zerg)
ESF and Namekians
Computer (Protoss)
Computer (Zerg)
Computer (Terran)
Force 3
Force 4

Map-Statistics
Units:1231
Triggers:88
Locations:30
Strings:873
File Description
This is a blast from the past! This is an old rpg I found on my old computer from 2001-2002 called DBZ Ginyu Force Rpg. It fulfills one of my boyhood fantasies of playing as the Ginyu Force (Especially Burter and Jeice lets be real the two coolest)

Now be warned this map is well...terrible. It suffers from the blocky linear 'rpg' style of many early SC RPGs. It's also obnoxiously easy for the most part. However, its awfulness is balanced out by utter hilarity. The dialogue is a laughing riot, you can just imagine the 12 year old genius that went into this map. Everytime I play through this I break into uproarious laughter.

So I thought It was time I shared this with the world, enjoy the glory days of UMS mapping and hilariously bad RPGS!

(Also, I added a little twist at the end just for fun)

Made by: Coolcolt & Jo69
Modified by: InfestedNewbie
Uploaded by: MePHiStO_IS_GoD

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[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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