Staredit Network > Starcraft I Database > File: DragonCraft v1.1

Sunken Treasure
(Reload)
DragonCraft v1.1
Download
Filename: Dragoncraft v1.1.scx
Filesize: 282.01KB

Thumbnail

Rating
Not enough votes.
Log in to rate

File Information
General
Uploaded on:Sep 11 2019, 10:36 pm
Uploaded by:Dem0n
Author:Not Given.
Downloads:340

Map-Data
Tileset:Ash World
Dimension:128x128

Forces
Team 1
Human (Zerg)
Human (Zerg)
Team 2
Human (Zerg)
Human (Zerg)
Computer
Computer (Terran)
Computer (Terran)
By: Heegu
Computer (Terran)
Computer (Terran)

Map-Statistics
Units:448
Triggers:578
Locations:115
Strings:222
File Description
Make a strong army and defense and kill you opponent dragons!

v1.1 by Dem0nS1ayer

All Images

Comments
Blah wrote on Jan 19 2020, 9:50 am:
This map was created by Heegu. Remember to credit original author(s) when you upload maps made by other people.

[03:02 am]
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
[03:01 am]
Vrael -- like its micro vs one of the in-base reaver drops was pretty insane, basically it made the reaver spend 1 scarab per unit instead of 1 scarab for many workers/units
[02:58 am]
Vrael -- all the stuff I've said below is based on the actual gameplay vs some strong human performers, seems like the bot just has unfair advantages, but its also doing some cool stuff
[02:57 am]
Vrael -- NimoStar
NimoStar shouted: If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
I mean human brains trained the bot too, its not completely infeasible for the bot to actually be strong in certain scenarios
[10:13 pm]
Oh_Man -- No APM in chess. Computer just outthinks the human by seeing more moves ahead and more permutations
[10:12 pm]
Oh_Man -- U reckon? Kasparov waa defeated by computer decades ago
[05:47 pm]
NimoStar -- If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
[05:34 pm]
NimoStar -- Well. The bot didn't come up with any new strategy. It just has superhuman micro. Hard to beat that. I reckon even the simplest dedicated chess engines are unbeatable for humans now.
[02:13 pm]
Oh_Man -- all g
Please log in to shout.


Members Online: l)ark_ssj9kevin, Symmetry