Staredit Network > Starcraft I Database > File: HeroWarsImjin 2000v2

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HeroWarsImjin 2000v2
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Filename: HeroWarsImjin2000v2.scx
Filesize: 95.93KB

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File Information
General
Uploaded on:Apr 7 2008, 10:43 pm
Uploaded by:SiberianTiger
Author:|1830|
Downloads:314

Map-Data
Tileset:Jungle
Dimension:128x128

Forces
Allies(China+Korea+Burma+Thai
Human (Zerg)
Human (Terran)
Human (Protoss)
Japan
Human (Zerg)
Human (Terran)
Human (Protoss)
Emper.Wanli, KingSeonjo
Computer (Zerg)
Toyotomi Hideyoshi
Computer (Terran)

Map-Statistics
Units:594
Triggers:799
Locations:225
Strings:955
File Description
Hero Wars Imjin - the final frontier! - hero + customizable spells + footmen

Similar to Custom Hero Wars, you have customizable spells. But you also have a grid system that displays what spells you chose --> better game play!
And then you have footmen - 8 of them. If you choose a goliath hero, every now and then you get goliath footmen (max . More strategy! More terrain space for tactical maneuver (128x128) Have you ever seen 9 siege tanks in siege mode, with all of its siege special effects in blasting things away? Now you will! All 3 plyrs on same team can choose the same hero/footmen.
The spells themselves are very interesting & requires timing & precision --> fun. Spells do relatively little but you can use them very frequently. You build a unit at barrack (spell console) which is located below base, and the appropriate spell that you chose for that barrack unit appears (for example marine spell--> infested terran, high templar). All spells cost gas and there's a very low limit on how much gas you can accumulate.
Very interesting spells - yamato cannon, 6 hallucinations, blind enemies for 2 sec (they get to stare at a very cute & annoying anime face; you get a chance to make a strategic move without their notice!; and when timed right with good team work, 3 plyrs who chose the blind spell can use them consecutively - 3 in a row --> 6 seconds of precious moment!), scatter away enemies (useful when you're trapped, also useful against enemy melee units), spy (you see enemy activities for 6 seconds, and you get most of your gas back), and temporary invincibility
Duel is 3v3 instead of 1v1!
BAnking gets more interesting - it is based on interest rate! More money you have, more income you get!
Banking? You go to shop, buy a probe, and build a shield battery in order to increase your income.
NO CHEATS! CHEATS ARE FOR NOOBS! HACKERS DONT PLAY PLZ.
Finally, this game is historically based. All heroes & footmen are historically based. A considerable amount of the waves are historical.
Glhf
---more-----
Forgot about the handicap system - in 3v2, 2v1, etc., the side with lower number gets more income (not enough to win the game but better than nothing)

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Comments
SiberianTiger wrote on Apr 8 2008, 12:35 pm:
i mean to say that it's fixed

SiberianTiger wrote on Apr 7 2008, 10:47 pm:
there was a rig with the invincibility spell

[04:32 pm]
lil-Inferno -- "I think they doubled these limits. (not dimensions)" -NudeRaider
[2026-7-30. : 7:12 am]
NudeRaider -- cwinowich
cwinowich shouted: guys does anyone know, what is the max unit limit on extended now ?
don't quote me on it, but I think they doubled these limits. (not dimensions)
[2026-7-30. : 7:10 am]
NudeRaider -- Ultraviolet
Ultraviolet shouted: these guys may as well be pissing in the wind
sounds liberating
[2026-7-30. : 4:43 am]
cwinowich -- i cant quite remember, and cant find it anywhere, 2400 or something? idk
[2026-7-30. : 4:43 am]
cwinowich -- guys does anyone know, what is the max unit limit on extended now ?
[2026-7-30. : 2:47 am]
Ultraviolet -- these guys may as well be pissing in the wind
[2026-7-29. : 12:59 pm]
Vrael -- 1
[2026-7-29. : 10:32 am]
NudeRaider -- too much text. i cant tell which one yuo want removed. tell me 1, 2 or 3 for the one you want to keep.
[2026-7-29. : 3:16 am]
Symmetry -- that is a serious crime
[2026-7-29. : 3:11 am]
O)FaRTy1billion[MM] -- right to jail
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