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Filename: HeroWarsImjin2000.scx
Filesize: 95.89KB
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Human (Zerg) | Human (Terran) | Human (Protoss) | Human (Zerg) | Human (Terran) | Human (Protoss) | Computer (Zerg) | Computer (Terran) |
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Hero Wars Imjin - the final frontier! - hero + customizable spells + footmen
Similar to Custom Hero Wars, you have customizable spells. But you also have a grid system that displays what spells you chose --> better game play! And then you have footmen - 8 of them. If you choose a goliath hero, every now and then you get goliath footmen (max . More strategy! More terrain space for tactical maneuver (128x128) Have you ever seen 9 siege tanks in siege mode, with all of its siege special effects in blasting things away? Now you will! All 3 plyrs on same team can choose the same hero/footmen. The spells themselves are very interesting & requires timing & precision --> fun. Spells do relatively little but you can use them very frequently. You build a unit at barrack (spell console) which is located below base, and the appropriate spell that you chose for that barrack unit appears (for example marine spell--> infested terran, high templar). All spells cost gas and there's a very low limit on how much gas you can accumulate. Very interesting spells - yamato cannon, 6 hallucinations, blind enemies for 2 sec (they get to stare at a very cute & annoying anime face; you get a chance to make a strategic move without their notice!; and when timed right with good team work, 3 plyrs who chose the blind spell can use them consecutively - 3 in a row --> 6 seconds of precious moment!), scatter away enemies (useful when you're trapped, also useful against enemy melee units), and spy (you see enemy activities for 6 seconds, and you get most of your gas back). Duel is 3v3 instead of 1v1! BAnking gets more interesting - it is based on interest rate! More money you have, more income you get! Banking? You go to shop, buy a probe, and build a shield battery in order to increase your income. NO CHEATS! CHEATS ARE FOR NOOBS! HACKERS DONT PLAY PLZ. Finally, this game is historically based. All heroes & footmen are historically based. A considerable amount of the waves are historical. Glhf ---more----- Forgot about the handicap system - in 3v2, 2v1, etc., the side with lower number gets more income (not enough to win the game but better than nothing)
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