Staredit Network > Starcraft I Database > File: The Hunt v2.0

Sunken Treasure
(Reload)
The Hunt v2.0
Download
Filename: The Hunt v2.0.scx
Size: 152.07KB
SHA256 Checksum: 534556856935ba6cd1b9fd90e365da81f950b3f155e82db095867e17ade869d5

Thumbnail

Rating
Not enough votes.
Log in to rate

File Information
General
Uploaded on:Jan 17 2012, 11:19 pm
Uploaded by:The Starport
Author:Not Given.
Downloads:314

Map-Data
Tileset:Ice World
Dimension:128x128

Forces
The Hunter
Human (Terran)
The Prey
Human (Zerg)
(Observers)
Human (Protoss)
Human (Zerg)
By: Tuxlar
Neutral (Protoss)
Neutral (Zerg)
Neutral (Terran)
Computer (Terran)

Map-Statistics
Units:349
Triggers:789
Locations:52
Strings:916
File Description








v2 changelog:
  1. Prey: Items are now picked up and dropped by shooting them.
  2. Prey & Hunter: Players now spawn in anti-newb cubbies. Figuring out how to get free is mandatory.
  3. Prey: Shuttle move is now a general-use context action: It opens doors, unlocks locks, lubes rust, pulls levers, and picks up rocks.
  4. Prey: Rocks are now carried (and dropped) as items.
  5. Prey: Multiple keys exist on the map, and each lock consumes one on use.
  6. Prey: Max inventory increased to 6.
  7. Prey: Mixes are now handled by browsable shuttle menu.
  8. Fix: Door obstacles cannot be "pushed" off by prey's items.
  9. Fix: Rubble now removes the hinge of the door it occupies; rubble destruction removes the door.
  10. Prey: Hiding spots reduced to 400 hp and no longer burn.
  11. Observers: 2nd observer slot added.
  12. Hunter: Attune is now a passive, non-mana using ability.
  13. Hunter: Attune now indicates distance to prey, but not position.
  14. Prey & Hunter: Sounds now indicate distance from source, but not position.
  15. Hunter: Removed 'Corrupt' ability.
  16. Hunter: Prey can now be 'chased', which prevents them from entering bunkers.
  17. Hunter: Armor increased to 1. A bit more hardy against attacks, now.
  18. Prey: Gate Switch and its locator removed.
  19. Prey: 4 Gate Levers (rusty) added. 1 for each layer of the exit gate.
  20. Prey: Exit gate layers can also be peeled away with explosives.
  21. Hunter: Cry now costs 5 mana, but rewards 10 mana upon hitting the Prey within range.
  22. Hunter: Cry pings the Hunter's position, but drains 10 sanity from the Prey on hit.
  23. Hunter: 'Trap' ability added. Placed 7 'Sticky Material' units that Hunter can pass through, but stick to Prey.

All Images

Comments
No comments yet.
[03:22 am]
Symmetry -- because there's also Starforge 2 and chkdraft
[03:22 am]
Symmetry -- oh that's the one that was linked
[03:22 am]
Symmetry -- https://scmjs.dev/editor/ in browser editor that came out this year too :hurr:
[03:20 am]
Symmetry -- that's not even all
[12:06 am]
Vrael -- Did I misplace a 0 or something? Is it actually 2006 right now?
[11:05 pm]
ihjel -- At least two; MindArchon released one aswell https://staredit.net/topic/18926/
[10:52 pm]
Vrael -- Whoa cool a new map editor in the year *checks notes* 2026?
[02:16 pm]
ihjel -- A whole army of vacuum cleaners have signed up for the wiki
[11:00 am]
UndeadStar -- I want to commend bots for finally finding the Introductions subforum. But those huge blocks of text sometimes interrupted by a link? That's a regression compared to the other bots.
[2026-11-05. : 6:38 pm]
*l)ark_ssj9kevin ********
Please log in to shout.


Members Online: Heinermann