Staredit Network > Starcraft I Database > File: The Hunt v2.0

Sunken Treasure
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The Hunt v2.0
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Filename: The Hunt v2.0.scx
Filesize: 152.07KB

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File Information
General
Uploaded on:Jan 17 2012, 11:19 pm
Uploaded by:The Starport
Author:Not Given.
Downloads:290

Map-Data
Tileset:Ice World
Dimension:128x128

Forces
The Hunter
Human (Terran)
The Prey
Human (Zerg)
(Observers)
Human (Protoss)
Human (Zerg)
By: Tuxlar
Neutral (Protoss)
Neutral (Zerg)
Neutral (Terran)
Computer (Terran)

Map-Statistics
Units:349
Triggers:789
Locations:52
Strings:916
File Description
Failed to get ImageSize ( http://i.imgur.com/QcKdc.png )








v2 changelog:
  1. Prey: Items are now picked up and dropped by shooting them.
  2. Prey & Hunter: Players now spawn in anti-newb cubbies. Figuring out how to get free is mandatory.
  3. Prey: Shuttle move is now a general-use context action: It opens doors, unlocks locks, lubes rust, pulls levers, and picks up rocks.
  4. Prey: Rocks are now carried (and dropped) as items.
  5. Prey: Multiple keys exist on the map, and each lock consumes one on use.
  6. Prey: Max inventory increased to 6.
  7. Prey: Mixes are now handled by browsable shuttle menu.
  8. Fix: Door obstacles cannot be "pushed" off by prey's items.
  9. Fix: Rubble now removes the hinge of the door it occupies; rubble destruction removes the door.
  10. Prey: Hiding spots reduced to 400 hp and no longer burn.
  11. Observers: 2nd observer slot added.
  12. Hunter: Attune is now a passive, non-mana using ability.
  13. Hunter: Attune now indicates distance to prey, but not position.
  14. Prey & Hunter: Sounds now indicate distance from source, but not position.
  15. Hunter: Removed 'Corrupt' ability.
  16. Hunter: Prey can now be 'chased', which prevents them from entering bunkers.
  17. Hunter: Armor increased to 1. A bit more hardy against attacks, now.
  18. Prey: Gate Switch and its locator removed.
  19. Prey: 4 Gate Levers (rusty) added. 1 for each layer of the exit gate.
  20. Prey: Exit gate layers can also be peeled away with explosives.
  21. Hunter: Cry now costs 5 mana, but rewards 10 mana upon hitting the Prey within range.
  22. Hunter: Cry pings the Hunter's position, but drains 10 sanity from the Prey on hit.
  23. Hunter: 'Trap' ability added. Placed 7 'Sticky Material' units that Hunter can pass through, but stick to Prey.

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[06:15 am]
RexyRex -- :wob:
[2026-6-16. : 6:18 am]
IskatuMesk -- me when sick af
[2026-6-16. : 5:45 am]
NudeRaider -- Ultraviolet
Ultraviolet shouted: unless you're a euro weirdo
seems plausible: [01:55 am] dumbducky -- real dad hours who up
[2026-6-16. : 2:45 am]
Ultraviolet -- unless you're a euro weirdo
[2026-6-16. : 2:45 am]
Ultraviolet -- "[08:55 pm] dumbducky -- real dad hours who up" better question, who's already down at 8:55pm?
[2026-6-16. : 12:55 am]
dumbducky -- real dad hours who up
[2026-6-15. : 7:17 pm]
NudeRaider -- why not both?
[2026-6-15. : 7:09 pm]
Zoan -- sc1 or sc2
[2026-6-15. : 2:06 pm]
lil-Inferno -- hi im new to this site how do i make maps
[2026-6-15. : 9:06 am]
Zycorax -- :wob:
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