Staredit Network > Starcraft I Database > File: Desert Bombers Final

Sunken Treasure
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Desert Bombers Final
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Filename: Desert_Bombers.scx
Filesize: 45.93KB

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File Information
General
Uploaded on:Dec 23 2011, 8:14 am
Uploaded by:RIVE
Author:Not Given.
Downloads:156

Map-Data
Tileset:Desert
Dimension:64x96

Forces
Bombers (1 Required)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Bomb Creators (1 Required)
Human (Zerg)
Human (Zerg)
Rogues (1 Required)
Human (Zerg)
Human (Zerg)
Made By: Van
Computer (Zerg)

Map-Statistics
Units:1491
Triggers:217
Locations:42
Strings:820
File Description
"Bombers Hunt Rogues In A Vast Desert... Which Side Are You On And Can You Beat The Odds?"

Desert Bombers is a three to seven player assault and defense game.

A team of one or two Rogues build up their outpost in the middle of the desert with an SCV.
A team of up to three Bombers, each commanding a single Dropship, collect bombs (units) from nearby allied Bomb Creators to drop on the Rogues in an attempt to kill their SCVs.
All the while, the Bomb Creators sit back creating various units to drop in the bomb-pick-up zone.

When a Bomber flies their Dropship over the pick-up zone, they can collect the units inside to bring over to the desert. Once a unit has been dropped in the desert, they create an explosion. An explosion's range and damage depends on the type of unit with the more expensive ones being the most devastating.
Below is a more inside view of each Force.

Bombers:
Bombers command one Dropship each. When a Dropship dies, it will get a replacement immediately, but at the cost of giving the Rogues a bonus unit and losing whatever bombs they were carrying. A Bomber's job is to collect bombs (units) from the Bomb Creators' pick-up zone and drop them on the Rogues to destroy their forces. Minerals can be acquired either by spending time in the Desert or by dropping bombs. Enough money can upgrade the Dropship's defense making the process of losing a Dropship less likely. Every so often the player will have to return to their spawn point (beacon zone) to refuel their Dropship. Fuel amounts can be viewed from the scoreboard. It is the Bomber's overall goal to destroy the Rogue's SCV as it is their only source of building, but it is always fun to cause a little mayhem along the way.

Bomb Creators:
The Bomb Creators are what make the game go. When they create a unit, they can move it to their pick-up zone for eager Bombers to grab. If ten of the same units are located in the pick-up zone they will be replaced with a bigger, better bomb. This is the general strategy for the Bomb Creators. The Bomb Creators are untouchable. They merely make the fireworks and hope that the Bombers know how to put on a good show. Eventually after enough groups of ten bombs or by spending the right amount of money, more advanced units, such as Paratroopers, become available. These units will not explode but rather run and gun the Rogues.

Rogues:
In the middle of all the chaos lay the Rogues. It is their job to stay alive under a nerve-racking amount of pressure. Using an SCV they can build Turrets and Bunkers to combat the Bombers before anything messy happens. The Rogues major resources are located at the bottom of the map, including: minerals, barracks and upgrades. When a Rogue manages to kill a Bomber's Dropship, they will be rewarded with a special unit, an extra miner or a new building. Miners and upgrades are untouchable resources, but special units can be the subject of a bombing. Use them wisely, and remember to upgrade them for maximum damage towards Bombers and other units.

I did not create this map, nor do I take credit for it. Desert Bombers is one of my favorite maps, and I thought I would upload for the community. Also, Vanished has been banned a couple times so I am sure he appreciates it.

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[2024-5-17. : 6:47 am]
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