Staredit Network > Starcraft I Database > File: Awake II: Derelict

Sunken Treasure
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Awake II: Derelict
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Filename: Awake II v1.1.scx
Filesize: 40.17KB

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File Information
General
Uploaded on:Jan 16 2011, 2:52 pm
Uploaded by:The_Alchemist
Author:Not Given.
Downloads:400

Map-Data
Tileset:Installation
Dimension:128x128

Forces
Team Spectre
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Made By: The_Alchemist
Computer (Protoss)
The Nightmare
Computer (Terran)
 8 J - M k 

Map-Statistics
Units:364
Triggers:287
Locations:198
Strings:134
File Description
StarPegasus receives a weak distress signal from a ship identifies itself as Derelict. Team Spectre is dispatched to investigate, only to find... horrors. Now the Team must work as one to survive. Sacrifices will be made. Trusts will be tested. Sins will be revealed. Awake again.

Features:
- Dual Life System
- Tactical Weapon Swap
- Unique Boss Battles
- Morality Based Ending
- Secret
- Version 1.1

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[02:55 pm]
Oh_Man -- another arty stream
[02:49 pm]
Oh_Man -- it doesnt need maphack. the person who stole it and is using it on the ladder is using it with maphack. all its training was done with normal fog of war
[01:28 pm]
NimoStar -- Unless specifically logged and retrained. But that wasn't in the original version. It just played itself
[01:28 pm]
NimoStar -- it has a static training, which is converted into weights. it doesn't actually learn from new games.
[01:16 pm]
NudeRaider -- but it would explain why that bot needs cheats to win
[01:05 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
oh but alphastar training was *very* cpu intensive.
[12:16 pm]
Oh_Man -- inference vs backpropogation
[11:31 am]
Oh_Man -- No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
[11:11 am]
NudeRaider -- Oh_Man
Oh_Man shouted: Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
People keep mentioning it's a bot using reinforced self-learning (or w/e the correct term is) but I wonder, does it still actively learn now that it is deployed? How does that work? Or was it trained on like 100k games playing against itself and now training is finished and its capabilties are now static?
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