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Impossible Race Down (v1-6)
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Filename: Imposs Race Down v1-6.zip
Filesize: 404.89KB

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General
Uploaded on:Oct 7 2010, 4:54 am
Uploaded by:iEatwe
Author:Not Given.
Downloads:337

File Contents
Imposs Race Down v4.0.scm
Imposs Race Down v5.0.scm
Imposs Race Down v1.0.scx
Imposs Race Down v2.0.scx
Imposs Race Down v3.0.scx
Imposs Race Down v6.0.scx
File Description
Created by: iEatwe
Completed: 09/28/08 - 10/25/08


Objective: Get to the bottom of the map first.
Tips: Get help from friends.
Information: All the games are long and hard to beat. Verson 4 has the most secrets in it and is the hardest to beat. Verson 6 is super fun to play.

Question/Answers:

Q: Is verson 4 possible to beat?
A: Yes. One way to beat it is to save the game often.

Q: Are you planing to make a verson 7?
A: No.

Q: Why did you not use secrets in verson 7?
A: Lots of people I talked to did not like secrets in the game. They said that secrets shouldn't be in impossible games. So I decided to take that into question.

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Comments
PlushTush wrote on May 30 2024, 10:01 pm:
good

[02:55 pm]
Oh_Man -- another arty stream
[02:49 pm]
Oh_Man -- it doesnt need maphack. the person who stole it and is using it on the ladder is using it with maphack. all its training was done with normal fog of war
[01:28 pm]
NimoStar -- Unless specifically logged and retrained. But that wasn't in the original version. It just played itself
[01:28 pm]
NimoStar -- it has a static training, which is converted into weights. it doesn't actually learn from new games.
[01:16 pm]
NudeRaider -- but it would explain why that bot needs cheats to win
[01:05 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
oh but alphastar training was *very* cpu intensive.
[12:16 pm]
Oh_Man -- inference vs backpropogation
[11:31 am]
Oh_Man -- No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
[11:11 am]
NudeRaider -- Oh_Man
Oh_Man shouted: Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
People keep mentioning it's a bot using reinforced self-learning (or w/e the correct term is) but I wonder, does it still actively learn now that it is deployed? How does that work? Or was it trained on like 100k games playing against itself and now training is finished and its capabilties are now static?
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