Staredit Network > Starcraft I Database > File: Zombie Survival

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Zombie Survival
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Filename: Zombies....scm
Filesize: 106.61KB

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File Information
General
Uploaded on:Jul 20 2010, 4:17 pm
Uploaded by:Cadia-
Author:Not Given.
Downloads:481

Map-Data
Tileset:Badlands
Dimension:256x256

Forces
Human
Human (Zerg)
Human (Zerg)
Human (Zerg)
Baracades
Human (Zerg)
Zombies
Computer (Protoss)
Human (Terran)
City/Allied NPCs
Computer (Zerg)
Computer (Zerg)

Map-Statistics
Units:390
Triggers:23
Locations:16
Strings:991
File Description
this is ether A Defense or Assault depending on who you play

this is an endless map in the process you cant win or loss so its for fun

you can play as the humans there are several barricades located in the city your job is to defend them if your the zombies you have to destroy the city

lots have people on SC have told me its a good map so well see i guess it is not finished so keep that in mind

this map is 5 players

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Comments
IcY wrote on Apr 19 2020, 1:06 am:
Looks EXTREMELY similar to a zombie map I made that was also inspired by another similar map, not this one though. Looks pretty good I'll give it a shot at least.

[07:20 am]
RIVE -- #MBWMGA
[2026-7-12. : 7:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[2026-7-12. : 7:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[2026-7-12. : 5:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[2026-7-12. : 5:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[2026-7-12. : 4:57 pm]
Symmetry -- wdym
[2026-7-12. : 2:24 pm]
Apos -- :wob:
[2026-7-12. : 4:16 am]
NudeRaider -- files in c:\program files\ are protected
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