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Random Micro Arena 2008.2
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Filename: Random Micro Arena v.2008.2.scx
Size: 111.21KB
SHA256 Checksum: b7a7d555f1457ac4ff5debe783242dd328c8a39f221fd8cf90564aebf7ac6a95
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| Apr 17 2010, 3:05 am |
payne |
| Not Given. |
| 383 |
| Human (Protoss) | | Human (Terran) | | Human (Zerg) | | Human (Protoss) | | Human (Zerg) | | Human (Terran) | | Human (Protoss) | | Human (Zerg) |
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The best micro maps IMO. The principle is rather easy: you morph two high-templars in order to get a random combo of units. Once that's done, you get to fight the other team (Full House not required). When you are in the arean, you can either play, tag your partner (once per round) or suicide. Captain of each team can ban players.
There are a few bugs, but they nearly do not occur at all.
P.S. The difference between this version and the ver.1 is that this one provides a timer (at the bottom of the map) which forces players not to camp. Whenever time ends, the players are moved to the middle and fight to death (what sucks is that there isn't much micro involved there). There are also new combos and some bug-fixes.
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