Staredit Network > Starcraft I Database > File: Pathways Into Darkness IV1.5

Sunken Treasure
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Pathways Into Darkness IV1.5
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Filename: Pathways Into Darkness IV.scx
Filesize: 1696.84KB

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File Information
General
Uploaded on:Apr 1 2008, 3:44 am
Uploaded by:MePHiStO_IS_GoD
Author:|2015|
Downloads:357

Map-Data
Tileset:Installation
Dimension:192x192

Forces
Humans (Player 1 Required)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Made by: MePHiStO_IS_GoD
Computer (Zerg)
Computer (Zerg)
The Evil
Computer (Terran)
Force 4

Map-Statistics
Units:430
Triggers:429
Locations:251
Strings:912
File Description
Okay I know I said that the Third entry was the last map. But...Well lets just say my whiney little friends convinced me a 4th one was in order. Anyway In this exciting new entry, You take the role of 5 confused humans trapped in a mansion that must figure out where they are, why they are there, and who's keeping them captive. Will Goldman return? Maybe. Brandon? Maybe. Dread? Not likely. This is the hardest entry in the series so Good luck! Oh and there's a bonus ending. (estimated time to finish: 60-90 minutes.)

First people to beat this map with me:

Stormrage.x
Zxan
JuliusCeasar

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[04:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[04:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[04:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[06:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[03:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[03:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
[2026-6-17. : 6:15 am]
RexyRex -- :wob:
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