Staredit Network > Starcraft I Database > File: DA BESTEST SLASHER MOVIE EVAR

Sunken Treasure
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DA BESTEST SLASHER MOVIE EVAR
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Filename: Slasher Movie!.scx
Filesize: 250.25KB

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File Information
General
Uploaded on:Nov 21 2009, 8:59 pm
Uploaded by:MePHiStO_IS_GoD
Author:|2015|
Downloads:295

Map-Data
Tileset:Space
Dimension:128x128

Forces
Movie Watchers
Human (Terran)
Human (Terran)
Human (Terran)
Human (Terran)
Human (Terran)
Human (Terran)
T3H K1LLAR!!!!!!!!!E@%*$W
Computer (Protoss)
Dumbass Teenagers
Computer (Zerg)
Force 4

Map-Statistics
Units:237
Triggers:53
Locations:125
Strings:894
File Description
Sorry I had to upload it again cause there was a few bugs I wanted to fix. It should work fine now though!

This is my latest movie. This one's called Slasher movie and it's a sorta sequel to Zombie movie. Its the same style of humor except about stupid slasher movies instead of Stupid zombie movies. Some people wanted me to make a straight ahead sequel to Zombie movie, but I don't think there was a full maps worth of material for a sequel, So I decided to make this instead. I had a lot of fun making this and I hope you guys will enjoy it! :D

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Comments
lil-Inferno wrote on Nov 22 2009, 1:34 pm:
Just use the file upgrade next time that happens.

Devourer wrote on Nov 22 2009, 12:42 pm:
This map is fine but at times it is hard for a not-american to read the messages that fast.
4/5 starts ;)

MePHiStO_IS_GoD wrote on Nov 21 2009, 9:00 pm:
Sorry had to re-upload the map. Download this version

[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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