Staredit Network > Starcraft I Database > File: Cintos 1.3

Sunken Treasure
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Cintos 1.3
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Filename: Cintos 1.3.scx
Filesize: 46.75KB

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File Information
General
Uploaded on:Nov 13 2009, 12:52 pm
Uploaded by:Yossarian
Author:|879|
Downloads:299

Map-Data
Tileset:Badlands
Dimension:64x64

Forces
Red
Human (Zerg)
Computer (Zerg)
Blue
Human (Zerg)
Computer (Zerg)
Force 3
Force 4
Rescuable (Terran)
Rescuable (Protoss)
Rescuable (Zerg)
Rescuable (Terran)

Map-Statistics
Units:118
Triggers:47
Locations:6
Strings:977
File Description
Cintos is a simple yet challenging board game originally developed for Mac OS X by a guy named John Haney.

The game board is an 8x8 grid. One player controls the top half and the other controls the bottom. There are 16 pieces in the game. Each player starts with eight. Players take turns moving their pieces up, down, left, or right. Every move triggers a battle in which players have a chance to capture each others' pieces. The object of the game is to capture all of the pieces.

Here's how battles work. The battlefield, the area considered during a battle, is the 3x3 area containing the square to which a piece is moved and the eight surrounding squares. The player who has the most pieces in the area captures all the other pieces there. If there is a tie and all of the pieces in the area are on one half of the board, the player who controls that half captures all of the pieces there. If there is a tie and the pieces in the area are spread across both players' territories, the tie stands. When a piece is captured, it changes color and comes under the capturing player's control, to be used like any other of his pieces.

Use your Corsair to cast Disruption Web on a Siege Tank to select a piece and then on a Marine to select a possible move. If you change your mind after selecting a piece, cast Disruption Web anywhere to reset.

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[01:58 pm]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man nothing too special tbh. the human player wasn't ready to combat the push that stretched almost the whole map. So this game means nothing. We'll have to see how it goes once the humans have adjusted for its unorthodox strategies.
they basically lost most of their army in one big battle and didn't have the time and production to leverage the economic advantage and come back from that blow.
[01:55 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: https://youtu.be/1vsTqNwHquE omg guys it's happening. ITS HAPPENING. EVERONY STAY CALM. STAY F:wob::wob:CKING CALM!
not sure why you are so hyped, when basically the same happened 7 years ago with AlphaStar on SC2.
[01:53 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: 6000 apm XD, i dont even understand how it culd came back wen it was 5 base vs 2
nothing too special tbh. the human player wasn't ready to combat the push that stretched almost the whole map. So this game means nothing. We'll have to see how it goes once the humans have adjusted for its unorthodox strategies.
[10:59 am]
NimoStar -- "Sick" is the appropriate word for the disease that AI is foisting upon our society. Repent, ye sinners!
[06:32 am]
Ultraviolet -- that was pretty sick lol
[02:55 am]
Oh_Man -- 6000 apm XD, i dont even understand how it culd came back wen it was 5 base vs 2
[02:42 am]
Symmetry -- 'twas only a matter of time
[02:40 am]
Oh_Man -- https://youtu.be/1vsTqNwHquE omg guys it's happening. ITS HAPPENING. EVERONY STAY CALM. STAY F:wob::wob:CKING CALM!
[02:20 am]
Symmetry -- :wob:
[2026-9-18. : 10:51 am]
Oh_Man -- :wob:
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