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Sunken Treasure
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Selected Unit
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Filename: curselunit.scx
Filesize: 24.58KB

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File Information
General
Uploaded on:Mar 24 2008, 9:47 pm
Uploaded by:Doodle77
Author:|43|
Downloads:395

Map-Data
Tileset:Ice World
Dimension:64x64

Forces
Force
Human (Terran)
Computer (Terran)
Human (Terran)
Rescuable (Terran)
Rescuable (Terran)
Rescuable (Terran)
Rescuable (Terran)
Rescuable (Terran)
Force
Force
Force

Map-Statistics
Units:8
Triggers:11
Locations:8
Strings:817
File Description
Works on 1.15.2/1.15.1/1.15.0.
Ctrl 1/2/3/4/5 marine/firebat/ghost/zealot/civilian repectively, and then use 1/2/3/4/5 to switch between them.
Uses EUDs to read what the currently selected unit is.
The offset read is 0x597230, accessible by unit 1103, player 6.

This condition desyncs in multiplayer :/

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Comments
Symmetry wrote on Feb 15 2009, 3:36 pm:
I have downgraders at my disposal. I still want it D:

Demented Shaman wrote on Feb 14 2009, 11:45 pm:
A couple people can vouch for its sheer awesomeness though.

Demented Shaman wrote on Feb 14 2009, 11:45 pm:
I made it in patch 1.16 so it doesn't really work in the new patch

Symmetry wrote on Feb 14 2009, 8:37 pm:
Do you still have that/those map(s)? I want to see them.

Demented Shaman wrote on Feb 14 2009, 1:19 am:
I also had right click detection. For example, you could make it so that if you right clicked a barrack and you were next to it you would enter it like a building :P

Demented Shaman wrote on Feb 14 2009, 1:18 am:
This is just EUD selection? Why does it desync? I've done EUD selection to switch between a marine, ghost, and firebat in what appears to be the same thing you're doing. I also used hp detection so that if one of the units was damaged then the other two units hp were set to the same amount. Basically it was shared hp among three different units. I also had attack detection.

Symmetry wrote on Feb 13 2009, 12:45 pm:
This could make a bitchin' spell-casting system for a single-player RPG.

FooFighters wrote on Mar 25 2008, 8:54 pm:
Nice man, now, to find a way to implement this into a multi-player way to work this thing, ike have 2+ people have the system in the same game and it works, just saying, we have to find a way

[12:32 pm]
Oh_Man -- yea APM vs eAPM
[08:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[08:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
[08:06 am]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
*Pluto's wraiths
[08:05 am]
NudeRaider -- Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
[02:18 am]
Oh_Man -- Close enuf
[2026-9-21. : 4:14 pm]
Vrael -- perhaps there is a small professional player trapped in a box in the server rack where pluto is running? hmm?
[2026-9-21. : 4:14 pm]
Vrael -- 240*12*2 is 5760, where is the other 240 APM?
[2026-9-21. : 3:44 pm]
Oh_Man -- 1 action is selecting the unit and another action is moving it
[2026-9-21. : 2:58 pm]
Vrael -- 240*12 is 2880, where is the other 3000 APM?
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