Staredit Network > Starcraft I Database > File: [™] Kulas Ravine

Sunken Treasure
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[™] Kulas Ravine
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Filename: Kulas Ravine v0.755F (obs).scx
Filesize: 85.6KB

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File Information
General
Uploaded on:May 15 2009, 7:56 am
Uploaded by:TM-Magic
Author:Not Given.
Downloads:373

Map-Data
Tileset:Jungle
Dimension:128x128

Forces
Players
Human ()
Human ()
Human ()
Human ()
Observers
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Computer
Force 4

Map-Statistics
Units:160
Triggers:30
Locations:91
Strings:940
File Description
Starcraft 2's Kulas Ravine, remade for starcraft 1.

A complete replica of the starcraft II battlereport map.

This version (full) includes:
----------------------------
☼ Xel'Naga Watchtowers
☼ High Yield Mineral Stack (6x2stack)
☼ Armored Destructibles
☼ Vision Modifiers

I don't expect this map to be considered to be 100% balanced by any means, but I wanted to replicate the battle report seen on the www.starcraft2.com website.

Play in USE MAP SETTINGS. There is a Melee version if you want to play melee

KNOWN BUGS:
-------------
☼ Watchtowers show a "blinking" vision, I'm looking into fixing this, but I'm not sure how yet.

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Comments
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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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