Staredit Network > Starcraft I Database > File: Spec Ops vSniper

Sunken Treasure
(Reload)
Spec Ops vSniper
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Filename: Spec Ops vSniperz.scx
Filesize: 77.61KB

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File Information
General
Uploaded on:May 10 2009, 4:26 pm
Uploaded by:DeltaMarine
Author:Not Given.
Downloads:278

Map-Data
Tileset:Ice World
Dimension:128x128

Forces
Spec Ops
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Terrorist
Computer (Zerg)
Made by: DeltaMarine
Computer (Zerg)
Force 4

Map-Statistics
Units:602
Triggers:45
Locations:45
Strings:954
File Description
Play as one of the best snipers known worldwide and save the world from all the challenges put by the terrorist who are trying to destroy it!
Kill stuff and save the world, what else could you possibly ask for?!

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[06:53 am]
TECHLANDBD -- Air Fryer Price in Bangladesh 2026 | Techland BD
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
[05:14 am]
Oh_Man -- It's EMULATING the behaviour of a control group select and move without having the actual functionality to do that
[05:13 am]
Oh_Man -- Vrael
Vrael shouted: yeah but it looks like pluto's eAPM is still 6000 based on issuing all those orders
k the APM is inflated because it issues 12 identical orders individually. Its not 12 unique orders
[03:02 am]
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
[03:01 am]
Vrael -- like its micro vs one of the in-base reaver drops was pretty insane, basically it made the reaver spend 1 scarab per unit instead of 1 scarab for many workers/units
[02:58 am]
Vrael -- all the stuff I've said below is based on the actual gameplay vs some strong human performers, seems like the bot just has unfair advantages, but its also doing some cool stuff
[02:57 am]
Vrael -- NimoStar
NimoStar shouted: If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
I mean human brains trained the bot too, its not completely infeasible for the bot to actually be strong in certain scenarios
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