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The Black Republic
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Filename: Black Republic v0.4a.scx
Filesize: 245.92KB

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File Information
General
Uploaded on:May 10 2009, 1:49 am
Uploaded by:Lister
Author:|4978|
Downloads:292

Map-Data
Tileset:Jungle
Dimension:256x256

Forces
Majors: France/Britain/Spain
Human (Zerg)
Human (Zerg)
Human (Zerg)
Minors: Portugal/USA/Holland
Human (Zerg)
Human (Zerg)
Human (Zerg)
The Black Republic (Haiti)
Human (Zerg)
Pirates - made by Lister
Computer (Zerg)

Map-Statistics
Units:1434
Triggers:1058
Locations:199
Strings:883
File Description
A historical diplomacy map in the vein of Republique (Fenix'01 and [OpG]Rocket) and HoI3 (The-Recycled-Goat), combining Republique-style cities with HoI3-style towns.

Set in the Caribbean during the Haitian Revolution, from the year 1794 to 1804 (although the game can go on indefinitely longer). Playable countries include the "Black Republic" of Saint-Domingue (later the Empire of Haiti), France, Britain, Spain, Portugal, the United States, and Holland.

Apart from the terrain, this map will be familiar to anyone who's played SC diplo maps. The standard diplomacy rules apply here of course. Cities and towns produce constant tax income; however, the best way to make money is to take over ports (stargates) and safely transfer the trade fleets (overlords) they produce to the top-right of the map (which represents Europe). Alternately, you can shoot down your opponents' trade fleets for a good amount of money. Finally, if you're wiped out, you can still return to the game by purchasing European mercenaries at the top-right area.

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Comments
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[06:02 pm]
Zoan -- of course it isn't full understanding. You could ask "is the mechanism by which this counterexample blows up the ONLY mechanism possible for an initial configuration to blow up?"
[05:48 pm]
Zoan -- ppl do it all the time in PDEs
[05:47 pm]
Zoan -- Heinermann
Heinermann shouted: it also didn't solve that problem but hey as long as the investors are pleased
Constructing a counterexample is answering the question: "Is Navier Stokes well posed?" in the negative
[05:44 pm]
NudeRaider -- I only heard about it, didn't any news article, so what did it do then?
[05:43 pm]
Heinermann -- it also didn't solve that problem but hey as long as the investors are pleased
[05:39 pm]
NudeRaider -- I have no idea tbh. All I know no human was ever able to solve it, but there's at least a few that beat portal ;)
[05:32 pm]
Zoan -- Navier Stokes is not that esoteric I thought
[04:32 pm]
NudeRaider -- Zoan
Zoan shouted: I find it kind of sad that on the same day it was announced AI solved Navier Stokes, it was also announced AI beat Portal, and there's a good deal of people who don't know which is more impressive
you find it sad not everyone is a math nerd?
[03:25 pm]
NudeRaider -- (and yes, I capitalized that correctly :ego:)
[03:24 pm]
NudeRaider -- Symmetry
Symmetry shouted: Hi not I'm dad
Hi dad, I'm nude
Please log in to shout.


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