Staredit Network > Starcraft I Database > File: Infested Kerrigan Vanilla - Campaign

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Infested Kerrigan Vanilla - Campaign
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Filename: Infested Kerrigan Vanilla.zip
Filesize: 7977.54KB

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General
Uploaded on:Mar 30 2009, 2:41 am
Uploaded by:AdamantReaper
Author:Not Given.
Downloads:317

File Contents
Infested Kerrigan Vanilla/
Infested Kerrigan Vanilla/z4m41uki.wav
Infested Kerrigan Vanilla/z4m61uki.wav
Infested Kerrigan Vanilla/z4m63uki.wav
Infested Kerrigan Vanilla/z4m66uki.wav
Infested Kerrigan Vanilla/z5b00uki.wav
Infested Kerrigan Vanilla/z5b01uki.wav
Infested Kerrigan Vanilla/z5b03uki.wav
Infested Kerrigan Vanilla/z5m20uki.wav
Infested Kerrigan Vanilla/z6b00uki.wav
Infested Kerrigan Vanilla/z6b01uki.wav
Infested Kerrigan Vanilla/z6b03uki.wav
Infested Kerrigan Vanilla/z6b05uki.wav
Infested Kerrigan Vanilla/z6m01uki.wav
Infested Kerrigan Vanilla/z6m20uki.wav
Infested Kerrigan Vanilla/z6m60uki.wav
Infested Kerrigan Vanilla/z7b00uki.wav
Infested Kerrigan Vanilla/z7b02uki.wav
Infested Kerrigan Vanilla/z7b04uki.wav
Infested Kerrigan Vanilla/z8m40uki.wav
Infested Kerrigan Vanilla/z8m42uki.wav
Infested Kerrigan Vanilla/z8m60uki.wav
File Description
"All of the sounds from the vengeful of the reborn Infested Kerrigan from Vanilla. "

Since John F Kennedy's version of this is unavailable, I have taken the liberty to upload this myself. I had to go through the missions manually to make sure that the files followed his format.

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Comments
Heinermann wrote on Aug 16 2009, 8:33 pm:
I don't understand why this is here. Everyone already has the campaign sounds.

[2025-5-15. : 3:53 pm]
Ultraviolet -- oh yeah probably. think I misinterpreted the original message. I thought he meant moving the flag revealed the base in the sense that it opened it up to being scouted, but what you're saying makes more sense
[2025-5-15. : 11:37 am]
Sie_Sayoka -- dont those ladder maps have use map settings game type? i remember in a lot of them there was display text showing the maker and other credits at the beginning
[2025-5-14. : 4:42 pm]
fritfrat -- Good point.. maybe in Melee it sets off the hard-coded Capture the Flag logic when they pick up a p12 flag, revealing the SCV
[2025-5-14. : 4:34 pm]
Ultraviolet -- Yeah, I forget how they do it, but they can preplace P12 units in melee / TvB maps. Maybe unit sprites
[2025-5-14. : 3:38 pm]
fritfrat -- Artosis and Tasteless were chatting on an ASL cast that 6 player maps will likely never happen for competitive SC, but Artosis mentioned how there was a concept of one where a worker had to pick up a flag to get out of their base, which resulted in their base being revealed. That's not possible with Melee / Top vs Bottom settings, is it? Thought I'd ask..
[2025-5-12. : 7:50 pm]
dumbducky -- I am so good at procrastinating
[2025-5-09. : 8:45 pm]
Ultraviolet -- Me too. The general concept is exciting and fun to play, or at least I enjoyed it in the previous Diplo Europe iteration.
[2025-5-08. : 10:18 pm]
Excalibur -- I have no idea if Clans will finish his map but I hope so.
[2025-5-08. : 5:25 pm]
Ultraviolet -- don't count your chickens before they're hatched :P
[2025-5-05. : 9:24 pm]
Excalibur -- Sie is really really good and I'm glad Clans had them do the terrain for the new map. I feel like not enough of Sie's stuff will ever get used on a finished map.
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