Staredit Network > Starcraft I Database > File: A-S-D v2.03

Sunken Treasure
(Reload)
A-S-D v2.03
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Filename: ASD_v2b.scx
Filesize: 72.54KB

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File Information
General
Uploaded on:Feb 28 2009, 2:09 am
Uploaded by:Ar3sgice
Author:|2049|
Downloads:313

Map-Data
Tileset:Twilight
Dimension:128x128

Forces
Players
Human (Protoss)
Human (Protoss)
Human (Protoss)
Human (Protoss)
Generator Destroyer
Human (Zerg)
Made by Ar3sgice
Computer (Zerg)
Computer (Terran)
Computer (Terran)
Ar3sgice

Map-Statistics
Units:693
Triggers:359
Locations:97
Strings:894
File Description
lol?

Picture Description:

Failed to get ImageSize ( http://uploadingit.com/files/1038046_25pid/asd2_guard.jpg )
Failed to get ImageSize ( http://uploadingit.com/files/1038049_0yq0y/asd2_herounits.JPG )
Failed to get ImageSize ( http://uploadingit.com/files/1038048_rqcog/asd2_herochoosers.JPG )
Failed to get ImageSize ( http://uploadingit.com/files/1038047_ahndh/asd2_hero.jpg )
Failed to get ImageSize ( http://uploadingit.com/files/1038057_gjg8o/asd2_upgrade.JPG )
Failed to get ImageSize ( http://uploadingit.com/files/1038053_bw8dx/asd2_probe.jpg )
Failed to get ImageSize ( http://uploadingit.com/files/1038051_egryx/asd2_lights.JPG )
Failed to get ImageSize ( http://uploadingit.com/files/1038052_22skg/asd2_over.JPG )
Failed to get ImageSize ( http://uploadingit.com/files/1038050_yhnqa/asd2_kill%601.jpg )
Failed to get ImageSize ( http://uploadingit.com/files/1038045_jpukl/asd2_goon.jpg )
Failed to get ImageSize ( http://uploadingit.com/files/1038043_jdxqi/asd2_banner_giver.JPG )
Code
Name: A-S-D v2.03
Description: ASD
Dimensions: 128x128
Tileset: Twilight
Total Units: 690
Player 1: Human Controlled Protoss, 7 units.
Player 2: Human Controlled Protoss, 7 units.
Player 3: Human Controlled Protoss, 7 units.
Player 4: Human Controlled Protoss, 7 units.
Player 5: Human Controlled Terran, 12 units.
Player 6: Computer Controlled Terran, 80 units.
Player 7: Computer Controlled Zerg, 14 units.
Player 8: Computer Controlled Zerg, 3 units.
Player 9: Nobody Unknown (Race #7), 6 units.
Player 10: Nobody Unknown (Race #7), 547 units.
Player 11: Nobody Unknown (Race #7), 3 units.
Total Mineral Deposits: 0
Total Vespene Geysers: 6
Total Doodads: 0
Total Critters: 3
Game Version: StarCraft Brood War Expansion


Stats generated with TileEdit v1.0, Webmaster Edition
TileEdit created by Andy Bond (King Arthur), Camelot Systems

All Images

Comments
Meatwad1355 wrote on Apr 26 2009, 8:39 pm:
The game was hard at first, took a remake to get the hang of it, then it was pretty boring and easy, You kill the middle things and game over... I didnt really see the point of this defence, however the terrain was well made and all the triggers worked well. Just needs balancing and prolly some sort of attention grabber, cause it got repetitive very fast.

[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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