Staredit Network > Starcraft I Database > File: Car Massacre 2.0

Sunken Treasure
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Car Massacre 2.0
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Filename: Car Massacre 2.0.scx
Filesize: 116.47KB

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File Information
General
Uploaded on:Feb 13 2009, 5:04 am
Uploaded by:Peppermint
Author:Not Given.
Downloads:193

Map-Data
Tileset:Badlands
Dimension:64x64

Forces
Drivers
Human (Zerg)
Human (Terran)
Human (Zerg)
Human (Zerg)
Rescuable (Terran)
Rescuable (Protoss)
Rescuable (Zerg)
Pedestrians
Computer (Zerg)
Force 3
Force 4

Map-Statistics
Units:214
Triggers:109
Locations:38
Strings:935
File Description
An arcade-style kind of game, quite pointless. Run over as many people as you can before you die. Some units are worth much more than others, such as the wheel chair man over the average pedestrian. An important note: once you die, you gain bonuses based on your pedestrian, police, and wheel chair kills. For every two pedestrians, it's one more point. For every cop, it's two. For every wheel chair kill, it's three.

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[09:37 pm]
Ultraviolet -- would be pretty sweet, dunno how much i want to tease myself with imagination tho
[02:39 pm]
l)ark_ssj9kevin -- mercenaries race o_o
[2025-3-15. : 2:42 am]
Oh_Man -- what units would u want to see in a second SC1 expansion? Green Archon? Terran Viking? Baneling?
[2025-3-15. : 2:41 am]
Oh_Man -- Blizzard should go the WoW classic route - give us a second expansion for Starcraft 1!
[2025-3-14. : 4:54 pm]
l)ark_ssj9kevin -- I ended up buying it :(
[2025-3-14. : 3:09 pm]
dumbducky -- Kinda wild I never played it.
[2025-3-13. : 8:58 pm]
Ultraviolet -- kinda wild that SC:R is approaching a decade old at this point
[2025-3-12. : 6:26 pm]
NudeRaider -- doesn't change much of my argument. That's still 15 years ago. And they went the "lazy" route and used the sc2 engine for, which obviously is more limited (but way quicker) than rendering everything from scratch.
[2025-3-12. : 6:23 pm]
Ultraviolet -- I haven't even paid enough attention to remastered cinematics to even compare to what that guy did
[2025-3-12. : 6:06 pm]
Ultraviolet -- think he was comparing what that guy did to SC:R's cinematics more than SC2's cinematics
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