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Temple Siege [v1.5]b
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Filename: Temple Siege v1.5 Beta.scx
Filesize: 182.57KB

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File Information
General
Uploaded on:Feb 13 2009, 3:34 am
Uploaded by:UnholyUrine
Author:|92|
Downloads:450

Map-Data
Tileset:Jungle
Dimension:192x192

Forces
Temple of the North
Human (Zerg)
Human (Terran)
Human (Protoss)
Temple of the South
Human (Zerg)
Human (Terran)
Human (Protoss)
Map by: UnholyUrine / MNeoX
Computer (Zerg)
Clan Orig (217 kB)
Computer (Terran)

Map-Statistics
Units:661
Triggers:1433
Locations:169
Strings:887
File Description
It is finally here!
Temple Siege v1.5 Beta!

This is the beta version, so there are many balancing that still needs to be done.
Please check the forums for the changelist: http://www.staredit.net/topic/6309/

Enjoy!

and TY to Mnx, Minimoose, and CAFG

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Comments
Wormer wrote on Mar 1 2009, 2:11 pm:
I dont like the following tags: temple, seige, v1.5

Buftis wrote on Feb 24 2009, 12:18 am:
Hmm, think I found a glitch here, the earth demon, its 3rd spell, its stun is global instead of all near you, and along with that, if there is a player thats dead (Only seen with orange so far) and you use lurks level 3, it creates a bunch of devourers on the left hand side under the spell gateways and gives that player like, 8 devourers
And also with defense engineer when you make the bunks and mounted turrets, during night, its cloaked, and when it hits day after its been night atleast once, all human players lose sight of these mounted turrents and built bunks, so only com can target them

Arvendragon wrote on Feb 16 2009, 8:02 pm:
Congrats.
Another good version.

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