Staredit Network > Starcraft I Database > File: Hero Wars Greece 3.3

Sunken Treasure
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Hero Wars Greece 3.3
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Filename: Hero Wars Greece 3.3P.scx
Filesize: 51.26KB

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File Information
General
Uploaded on:Mar 14 2008, 4:26 pm
Uploaded by:SiberianTiger
Author:Not Given.
Downloads:295

Map-Data
Tileset:Ash World
Dimension:64x64

Forces
Athenians
Human (Zerg)
Human (Zerg)
Human (Zerg)
Spartans
Human (Zerg)
Human (Zerg)
Human (Zerg)
Athena
Computer (Zerg)
Ares
Computer (Protoss)

Map-Statistics
Units:659
Triggers:202
Locations:174
Strings:813
File Description
In Hero Wars, you:

1) Choose a hero
2) Kill with hero for more money, fight along side computer troops that "spawn" and automatically charge toward the enemy - all in a confined, elongated space
3) Upgrade hero & upgrade "spawn" and shop for accessory units as well as "waves" to help fight
4) All for the final objective of destroying the enemy's main mother building, in order to win.

The difference?

1) Map's smaller. Slow units waste less time moving around to fight--> more fun
2) All units are good ... balanced/has potential - unlike Infested Kerrigan & Tassadar that completely stinks while Zergling & Goliath rock
3) NO INGAME CHEATS. The reason why Hero Wars went into decline is that people figured out inside cheats (free $2000) by looking at replays & games became no fun
4) Faster income - game speeds up, you're constantly busy (i.e. upgrading), & game doesn't last more than 15~20 min, so you don't face the typical situation where game ends because your allies leave (b/c the game took too much time).
5) Faster gameplay means that the losing side faces less humiliation & is allowed more chance to save themselves in the next match.
6) You can't kill your own spawn to get more money. Not only do you get money buy killing spawn, you also get money on how much "territory" (i.e. location 1, 2, 3, 4, etc.) you control. By killing spawn, you lose a considerable part of your income.
7) Spawn is strong & worth upgrading. You know how some people go for immediate spawn ups & others go for all hero ups in the original hero wars? Who wins? The people with all hero ups, of course. Here, spawn is strong. This means that if the other side cheats by killing their own spawn, your spawn will overwhelm & break through enemy lines, causing the enemies to get less income. That doesn't mean that your heroes will be too weak, however. For the additional strength & capabilities, the spawn up is also very costly - thus clearing any possibility that people will go for immediate spawn up (simply impossible)
8) Waves are weak - but they can be used massively (with + $10,000, saved up -but remember you also get much more income) to end the game.
9) Different spawns, different heroes. You won't be bored.

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[05:21 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider yeh thts straight up cheating
the mutas yes, the wraiths probably not. Have you even watched the video? ;)
[12:56 pm]
Oh_Man -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
yeh thts straight up cheating
[12:24 pm]
Oh_Man -- arty's done another vid. he's also announced he's going to organise showmatches with pro, with NO maphacks, so we can see its actual capabilities
[10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
[02:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[02:29 am]
Symmetry -- But can AI beat my custom maps?
[2026-9-22. : 12:32 pm]
Oh_Man -- yea APM vs eAPM
[2026-9-22. : 8:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[2026-9-22. : 8:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
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