Sunken Treasure
(Reload)
Browsing the Database
Pages: < 1 « 38 39 40 41 4293 >

Rating: N/A   Downloads: 457
Rating: N/A   Downloads: 406
Rating: N/A   Downloads: 357
Rating: N/A   Downloads: 330
Rating: N/A   Downloads: 356
Rating: N/A   Downloads: 519
Rating: N/A   Downloads: 337
Rating: N/A   Downloads: 297
Rating: N/A   Downloads: 307
Rating: N/A   Downloads: 279
Rating: N/A   Downloads: 369
Rating: N/A   Downloads: 362
Rating: N/A   Downloads: 328
Rating: N/A   Downloads: 472
Rating: N/A   Downloads: 524
Rating: N/A   Downloads: 284
Rating: N/A   Downloads: 450
Rating: N/A   Downloads: 403
Rating: N/A   Downloads: 317
Rating: N/A   Downloads: 480
Rating: N/A   Downloads: 377
Rating: N/A   Downloads: 341
Rating: N/A   Downloads: 318
Rating: N/A   Downloads: 345
Rating: N/A   Downloads: 320
Rating: N/A   Downloads: 417
Rating: N/A   Downloads: 523
Rating: N/A   Downloads: 342

Pages: < 1 « 38 39 40 41 4293 >
[12:16 pm]
Oh_Man -- inference vs backpropogation
[11:31 am]
Oh_Man -- No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
[11:11 am]
NudeRaider -- Oh_Man
Oh_Man shouted: Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
People keep mentioning it's a bot using reinforced self-learning (or w/e the correct term is) but I wonder, does it still actively learn now that it is deployed? How does that work? Or was it trained on like 100k games playing against itself and now training is finished and its capabilties are now static?
[09:53 am]
NimoStar -- ban the bot :))
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
[05:14 am]
Oh_Man -- It's EMULATING the behaviour of a control group select and move without having the actual functionality to do that
[05:13 am]
Oh_Man -- Vrael
Vrael shouted: yeah but it looks like pluto's eAPM is still 6000 based on issuing all those orders
k the APM is inflated because it issues 12 identical orders individually. Its not 12 unique orders
[03:02 am]
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
Please log in to shout.


Members Online: Oh_Man, petergrew, Roy