Staredit Network > Find Content
Find Content
Showing all posts created by Leeroy_Jenkins.
No matter the permissions, this will never show deleted or hidden content.

Pages: < 1 « 25 26 27 28 2933 >

Post #230157 in Topic Joke telling contest in Forum Null
Post #230098 in Topic 5 degrees of Hitler in Forum Null
Post #230092 in Topic Joke telling contest in Forum Null
Post #229935 in Topic Skirmish! in Forum SC1 Map Production
Post #229856 in Topic Joke telling contest in Forum Null
Post #229684 in Topic Massive RPG in Forum SC1 Map Production
Post #229665 in Topic Joke telling contest in Forum Null
Post #229662 in Topic Download Portal for FREE in Forum Games
Post #229659 in Topic Let's play, "Break a wish" in Forum Null
Post #229628 in Topic Epic Mario Remake in Forum Games
Post #229471 in Topic Massive RPG in Forum SC1 Map Production
Post #229459 in Topic omg teh minerals in Forum Staredit Network
Post #229329 in Topic Your ideal woman... in Forum Null
Post #229125 in Topic Creating music in Forum Technology & Computers
Post #229114 in Topic Creating music in Forum Technology & Computers
Post #229066 in Topic Creating music in Forum Technology & Computers
Post #228132 in Topic Let's play, "Break a wish" in Forum Null
Post #228100 in Topic Icon requests in Forum SC2 Assistance
Post #228079 in Topic Let's play, "Break a wish" in Forum Null
Post #228047 in Topic Let's play, "Break a wish" in Forum Null
Post #228038 in Topic The Ugly in Forum SC1 Map Showcase
Post #227977 in Topic The Ugly in Forum SC1 Map Showcase

Pages: < 1 « 25 26 27 28 2933 >
[07:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[07:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[05:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[05:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[04:57 pm]
Symmetry -- wdym
[02:24 pm]
Apos -- :wob:
[04:16 am]
NudeRaider -- files in c:\program files\ are protected
[2026-7-11. : 8:11 pm]
Symmetry -- why can't I seem to make eud editor change flingy.dat D:
[2026-7-11. : 4:33 pm]
Ultraviolet -- :wob:
[2026-7-10. : 11:00 pm]
Vrael -- :wob:
Please log in to shout.


Members Online: Excalibur