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Post #263994 in Topic Roy's Mod Mafia: Game 1 in Forum Null
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Post #263130 in Topic The Killer's Game #2 in Forum Null
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Post #263053 in Topic Roy's Mod Mafia: Game 1 in Forum Null
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Post #262903 in Topic Norm Mafia #2: Dark Age Edition in Forum Null
Post #262783 in Topic Dating Advice in Forum Null
Post #262775 in Topic Dating Advice in Forum Null
Post #262766 in Topic The Killer's Game #2 in Forum Null
Post #262693 in Topic Roy's Mod Mafia: Game 1 in Forum Null
Post #262667 in Topic TKG Brawl! in Forum Null
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Post #262296 in Topic TKG Brawl! in Forum Null
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Post #262234 in Topic Roy's Mod Mafia: Game 1 in Forum Null
Post #262216 in Topic The Killer's Game #2 in Forum Null
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Post #262157 in Topic Norm Mafia #2: Dark Age Edition in Forum Null
Post #262120 in Topic Norm Mafia #2: Dark Age Edition in Forum Null
Post #262101 in Topic Roy's Mod Mafia: Game 1 in Forum Null
Post #262096 in Topic The Killer's Game #2 in Forum Null
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Pages: < 1 « 15 16 17 18 1931 >
[06:53 am]
TECHLANDBD -- Air Fryer Price in Bangladesh 2026 | Techland BD
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
[05:14 am]
Oh_Man -- It's EMULATING the behaviour of a control group select and move without having the actual functionality to do that
[05:13 am]
Oh_Man -- Vrael
Vrael shouted: yeah but it looks like pluto's eAPM is still 6000 based on issuing all those orders
k the APM is inflated because it issues 12 identical orders individually. Its not 12 unique orders
[03:02 am]
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
[03:01 am]
Vrael -- like its micro vs one of the in-base reaver drops was pretty insane, basically it made the reaver spend 1 scarab per unit instead of 1 scarab for many workers/units
[02:58 am]
Vrael -- all the stuff I've said below is based on the actual gameplay vs some strong human performers, seems like the bot just has unfair advantages, but its also doing some cool stuff
[02:57 am]
Vrael -- NimoStar
NimoStar shouted: If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
I mean human brains trained the bot too, its not completely infeasible for the bot to actually be strong in certain scenarios
Please log in to shout.


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