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Post #23644 in Topic What's up with Cresent Dyne? in Forum Null
Post #23632 in Topic Dynasty StreeT in Forum SC1 Map Production
Post #23618 in Topic December 21st, 2012 in Forum Serious Discussion
Post #23607 in Topic December 21st, 2012 in Forum Serious Discussion
Post #23581 in Topic December 21st, 2012 in Forum Serious Discussion
Post #23576 in Topic jokes in Forum Null
Post #23574 in Topic Mixing Tilesets? in Forum SC1 Terrain
Post #23510 in Topic Dynasty StreeT in Forum SC1 Map Production
Post #23403 in Topic Word Association Game in Forum Null
Post #23381 in Topic Word Association Game in Forum Null
Post #23369 in Topic Bit torrent in Forum Technology & Computers
Post #23367 in Topic jokes in Forum Null
Post #23366 in Topic Contained RPG in Forum SC1 Map Production
Post #23363 in Topic December 21st, 2012 in Forum Serious Discussion
Post #23362 in Topic My Freerider Maps in Forum Games
Post #23353 in Topic Dynasty StreeT in Forum SC1 Map Production
Post #23327 in Topic My Freerider Maps in Forum Games
Post #23324 in Topic December 21st, 2012 in Forum Serious Discussion
Post #23313 in Topic My Freerider Maps in Forum Games
Post #23295 in Topic Testing grounds in Forum Staredit Network
Post #23293 in Topic Word Association Game in Forum Null
Post #23291 in Topic The /\ < \/ game in Forum Null
Post #23226 in Topic Dynasty StreeT in Forum SC1 Map Production
Post #23213 in Topic Numbers Defence in Forum SC1 Map Showcase
Post #23210 in Topic Map Contests in Forum Staredit Network

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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