How to use1) Choose one of the tabs that pertains to your EUD interests (General, Player, Unit, Display Text, Local Only).
2) Choose a type of EUD (i.e. Unit HP).
3) Fill out the information you want to read (i.e. Unit #0 has between 40 and 50 HP).
4) (Optional) Change which players you want the trigger to be owned by and if you want a comment to be generated.
5) Copy the text generated and paste it into Scmdraft's text trigger editor.
Screen Shots

List of Supported EUD Conditions

General:
- Latency
- Game Speed
- Force Name
- Map Title
Player:
- Player Name
- Player Selection
- Player Supply
Unit:
- Unit Attack Cooldown
- Unit Coordinates
- Unit Direction
- Unit Energy
- Unit HP
- Unit Kill Count
- Unit Shields
- Unit Status
Display Text:
- Display Text Message
- Player Chat
Local Only:
- Digital Volume
- Music Volume
- Player Name
- Screen Position
Notes- I themed it like SEN because I made it specifically for you guys. You know I love you, SEN.

- I included local only addresses, which are not necessarily multiplayer safe. You can read more about this in Section 5 of my EPD tutorial.
- If you are unsure what to put in a specific field, let me know. Everything should be easily identifiable, however, if you skim through my EPD tutorial.
- Technically, Latency is a local address, but since it can only be set universally in-game, it's safe enough to not categorize with the others.
- I tested most of these quite rigorously, but if I have made an error or if the generated conditions don't work the way you expect, please contact me via PM or this thread.
- If I am missing any EUD conditions that you would like to see included in this program, let me know!
Version History- 1.3: Added EUD Action support. Fixed a comment bug.
- 1.2: Fixed rare calculation exceptions
- 1.1: Fixed Player Supply values.
- 1.0: First public release.
Note: This program requires the .NET Framework 4 to run.
For EUD Actions, you can't enter them through the text editor, but you can enter them by hand. In the Unit field, type "ID:1234" (or whatever the number is) in SCMDraft's classic trigger editor.