Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Right Click Mouse Detection
Right Click Mouse Detection
Jan 17 2010, 3:54 am
By: Newb  

Jan 19 2010, 10:52 pm Cinolt Post #21



I thought the idea was interesting. Here's my attempt, but I gave up due being unable to figure out how to flawlessly handle multiple units coming down after dropping them without a computer per unit. As you'll see it screws up if you try it in the map.

I could just force only 1 unit coming down at a time but I think it hinders gameplay too much.

Oh yeah. Hold in space with your mouse over a unit to pick it up.

Attachments:
Defend Your Castle (EUD).scx
Hits: 3 Size: 41.73kb

Post has been edited 2 time(s), last time on Jan 19 2010, 11:37 pm by yoonkwun.



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Jan 19 2010, 11:49 pm Apos Post #22

I order you to forgive yourself!

That was pretty good, even though I could kill them really fast by pressing space twice on the civilian. It follows the same idea as the real game.




Jan 19 2010, 11:55 pm Newb Post #23



Yes that was really good :) . I'll probably try to follow up on that method ( if I can ). Well if I think about it some more, hopefully I can come up with a fix for it. Although, I will admit I've never used mobile grids. :unsure:

EDIT: Stuff like that is something I would never be able to create...If I do continue it, it would be awhile, due to lack of knowledge about what you made.

Post has been edited 1 time(s), last time on Jan 20 2010, 12:05 am by Newb.



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