Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: EUD Burrow Detection
EUD Burrow Detection
Jan 11 2010, 6:24 pm
By: ImagoDeo  

Jan 12 2010, 10:20 pm Heinermann Post #21

memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes

If you can do something without EUD then you should. It would be like destroying your own map if you used EUD where you don't need it.

It's like using EUD to detect the amount of minerals players have instead of just using the Accumulate condition. It just sounds stupid to me.
It requires you to do more work, doesn't work for Mac users, and becomes unplayable after a patch.

How did this topic even come to be?

Quote
If a unit stands on top of the burrowed unit, the game will think the unit isn't burrowed.
You're doing it wrong.




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Vrael -- 1
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NudeRaider -- too much text. i cant tell which one yuo want removed. tell me 1, 2 or 3 for the one you want to keep.
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Symmetry -- that is a serious crime
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O)FaRTy1billion[MM] -- right to jail
[11:29 pm]
Vrael -- idk what I did but I like triple-posted in SD sorry
[2026-7-28. : 2:45 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: have i ever told u guys my SC2 pro-gamer story
how many GSL titles?
[2026-7-27. : 10:41 am]
ManCubuS -- Seems like something's broken regarding the site then. Sadge...
[2026-7-27. : 7:36 am]
Oh_Man -- have i ever told u guys my SC2 pro-gamer story
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Ultraviolet -- That's strange, it looks like you targeted the base image file (sometimes people make the mistake of just using the imgur page link which doesn't work for embedding) but it still didn't work it sounds like.
[2026-7-26. : 3:34 pm]
ManCubuS -- Used : " [img=https://i.imgur.com/gpOjTuD.jpeg] "
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