Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: EUD Burrow Detection
EUD Burrow Detection
Jan 11 2010, 6:24 pm
By: ImagoDeo  

Jan 12 2010, 10:20 pm Heinermann Post #21

SDE, BWAPI owner, hacker.

If you can do something without EUD then you should. It would be like destroying your own map if you used EUD where you don't need it.

It's like using EUD to detect the amount of minerals players have instead of just using the Accumulate condition. It just sounds stupid to me.
It requires you to do more work, doesn't work for Mac users, and becomes unplayable after a patch.

How did this topic even come to be?

Quote
If a unit stands on top of the burrowed unit, the game will think the unit isn't burrowed.
You're doing it wrong.




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Vrael -- NudeRaider
NudeRaider shouted: Vrael ranting still is though
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[2026-4-13. : 10:07 pm]
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NudeRaider -- Vrael ranting still is though
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[2026-4-12. : 11:55 pm]
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