Just discovered this: the second time the trigger sequence goes off, the door closes twice, every time after the second works perfectly.
Post has been edited 1 time(s), last time on Nov 16 2009, 12:24 am by Project100.
None.
Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Open doors opening again when enabled?
Zoan -- of course it isn't full understanding. You could ask "is the mechanism by which this counterexample blows up the ONLY mechanism possible for an initial configuration to blow up?"
Zoan -- Heinermann
Heinermann -- it also didn't solve that problem but hey as long as the investors are pleased
NudeRaider -- I have no idea tbh. All I know no human was ever able to solve it, but there's at least a few that beat portal 
NudeRaider -- Zoan