Staredit Network > Forums > General StarCraft > Topic: RPGs similar to "Nightmare RPG"?
RPGs similar to "Nightmare RPG"?
Jun 4 2009, 4:04 am
By: 8882a  

Jun 4 2009, 4:04 am 8882a Post #1



I know that a lot of you have made great maps here.
I wonder if anyone has made an RPG map similar to Nightmare RPG? I havent played many Starcraft RPG UMS maps, so I cant compare, but I think this is the only playable one that I found (please note that I ahvent tried any of the maps from this site). Could anyone recommend me any similar maps? With simple healing (move something/train), simple upgrades (just get minerals) and maybe simple skills (build/move something)?
And with some difficulty, but not to hard and no idiotic "level up" parts, like DBZ?
If possible please recommend maps slow in size and without sounds

Also, Im curious if any of you have made any microcontrol/microwars maps, beause I colellect them.

Best regards, hope it's the proper subforum

Post has been edited 1 time(s), last time on Jun 4 2009, 4:26 am by 8882.



None.

Jun 7 2009, 2:06 am Drant Post #2



The criteria you provided are found in the majority of RPG maps; you should also state what you don't want in an RPG, then recommendations would be easier.

Download this RPG map pack and look for Installation terrain ones, they should be similar to Nightmare RPG in terms of structure. Examples are Area 51, A Call for Help, Mage RPG, Metal Gear Solid, and more.

For good RPG maps, try this list of classic RPGs.

As for micro maps, the only one I've seen SEN forumers play is Uberena, so you'd have better luck searching Korean map sites than here.

Post has been edited 1 time(s), last time on Jun 7 2009, 2:14 am by Drant.



None.

Jun 7 2009, 12:37 pm Vi3t-X Post #3



RPG maps can be found by scouring this, Maplantis' and Nibbits' map databases.

Überena, Team Micro, and Vespene Gas Defence are several micro maps often played.

Again, you can scour the various databases for maps.



None.

Jun 14 2009, 10:42 am 8882a Post #4



thanks for the replies guys
I asked because there are multiple RPG maps and testing all of them takes a lot of time (most are like 5mb, so it takes 5minutes to even start a game.. and then be dissapointed)



None.

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[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
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