i wana insert Campaign .wav into an map as virtual file like you can do with the Unit sounds in Scmdraft. Basicly it should be possible and im fairly sure that it was possible once. Hope u can help
btw. theres a easy way to decode chk?None.
Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Campaign Waves as virtual files - Possible?
btw. theres a easy way to decode chk?
If i post already such usefull sentences
i guess i can ask one more thing: which Player owns a "Recall sprite/unit" and is it affectably by triggers "condition: any unit"?


Unfortunaly its an Starcraft sound who forced me to ask this Question. My problem is that i even cant find the Starcraft Campaign sounds in the MPQs. I only found them in the Install.exe on the Starcraft Compact-Disk. The Broodwar campaigns are in Broowar.mpq but where the Starcraft ones? I search yesterday a few times but nothing 
Ultraviolet -- That's strange, it looks like you targeted the base image file (sometimes people make the mistake of just using the imgur page link which doesn't work for embedding) but it still didn't work it sounds like.
NudeRaider -- I think SEN has trouble with https or hotlinking is forbidden. It certainly is nothing about the size, it just fails to get any size. You can get it working if you use imgur and include the actual image link for the img tag. Like this: [img=https://i.imgur.com/ddYqXZa.jpeg]
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