Staredit Network > Forums > SC1 Map Showcase > Topic: Super Mario SC
Super Mario SC
Apr 16 2009, 12:12 am
By: Roy  

Apr 27 2009, 9:04 pm jkavorski Post #21



wow absolutely AMAZING job



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Apr 30 2009, 11:09 am Vi3t-X Post #22



Quote from Roy
Gameplay:
You don't select Mario directly. Instead, you have a Terran Dropship Barracks with two units, a Siege Tank and an Archon, named "Change Direction" and "Jump" respectively. Mario is constantly walking; you can only control the direction in which he moves. The jump feature seems pretty self-explanatory, so I'll leave that to your mind. You must grab all of the coins to open the end of the level. There are also 1-ups to grab on each level, so be sure to hunt those down.
[/color]
That's one hell of a Barracks you have there. I mean, it creates Protoss warriors AND manufactures tanks. :P



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May 3 2009, 9:19 pm m.0.n.3.y Post #23



Good map...purley stunning that you made it all 2D n what not...
I have a question though, since the DLDB is down, how did you make your map file a clicky thing like that? lol ty and gj



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May 4 2009, 11:00 pm Roy Post #24

An artist's depiction of an Extended Unit Death

Quote from m.0.n.3.y
I have a question though, since the DLDB is down, how did you make your map file a clicky thing like that?
I think the database isn't combined with attachments, so you can still add attached files to new posts.
Quote from Vi3t-X
That's one hell of a Barracks you have there. I mean, it creates Protoss warriors AND manufactures tanks. :P
... You caught me...




May 10 2009, 3:08 pm Dungeon-Master Post #25



Nice map, only got to lvl 3 yet, but I only played twice. It is fluid and got no bug, and i surprisingly got myself to think i was playing mario!
You should make another vers with the old school background (blue sky, clouds taht only are the same sprite as bushes except with a diffrent color, green pipes, and maybe mushroom/fire flower pickups?)

But this map is really good as it is. Good job man, impressive lil thing you did here.



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May 14 2009, 2:23 pm Devourer Post #26

Hello

awww.. this reminds me to the "Jump Man concept" made by me ages ago :]
anyway, nice map



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May 15 2009, 1:20 am Dem0n Post #27

ᕕ( ᐛ )ᕗ

Quote from Dungeon-Master
Nice map, only got to lvl 3 yet, but I only played twice. It is fluid and got no bug, and i surprisingly got myself to think i was playing mario!
You should make another vers with the old school background (blue sky, clouds taht only are the same sprite as bushes except with a diffrent color, green pipes, and maybe mushroom/fire flower pickups?)

But this map is really good as it is. Good job man, impressive lil thing you did here.

He can't make the background blue because he needs a walkable surface for the jump. :O




May 15 2009, 2:38 am Dungeon-Master Post #28



Hell right... ,aybe he could use pylon aura/twilight?



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[12:32 pm]
Oh_Man -- yea APM vs eAPM
[08:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[08:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
[08:06 am]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
*Pluto's wraiths
[08:05 am]
NudeRaider -- Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
[02:18 am]
Oh_Man -- Close enuf
[04:14 pm]
Vrael -- perhaps there is a small professional player trapped in a box in the server rack where pluto is running? hmm?
[04:14 pm]
Vrael -- 240*12*2 is 5760, where is the other 240 APM?
[03:44 pm]
Oh_Man -- 1 action is selecting the unit and another action is moving it
[02:58 pm]
Vrael -- 240*12 is 2880, where is the other 3000 APM?
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