Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Cerebrate-Dark Templar Trigger?
Cerebrate-Dark Templar Trigger?
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Apr 15 2009, 6:32 pm
By: CrutchCricket  

Apr 15 2009, 6:32 pm CrutchCricket Post #1



Hey if anyone remembers playing the single-player campaigns, whenever you had to kill a Cerebrate, they only let you do it with Dark Templar (because story-wise only DTs were supposed to be able to really damage the Overmind/cerebrates), otherwise the thing would just respawn. I was wondering how I'd recreate that trigger. I'm using the default Staredit. The only thing that comes to mind is a respawn trigger that's activated unless a DT is in the location where the cerebrate is, but that doesn't sound foolproof. Any ideas?



None.

Apr 15 2009, 6:36 pm Vi3t-X Post #2



Player 1 Commands at most 0 Zerg Cerebrate at location CEREBRATE.
Player 2 Commands at least 0 Protoss Dark Templar at location CEREBRATE.
Switch 1 is set.

Player 1 Commands at most 0 Zerg Cerebrate at location CEREBRATE.
Player 2 Commands at least 1 Protoss Dark Templar at location CEREBRATE.
Switch 1 is cleared.

Switch 1 is set.
Create 1 Zerg Cerebrate at location CEREBRATE



None.

Apr 15 2009, 6:46 pm NudeRaider Post #3

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Use the seach function (it's part of the posting rules).




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[2026-7-23. : 6:40 am]
Oh_Man -- true
[2026-7-23. : 3:16 am]
RIVE -- Still annoyed there was never a trigger to stop or pause wavs.
[2026-7-23. : 1:40 am]
Oh_Man -- tthen u come to SCBW and it's like - upload WAV, play WAV.... sigh why cant it be that easy
[2026-7-23. : 1:40 am]
Oh_Man -- and no consistent easy to use way to then play the audio either
[2026-7-23. : 1:39 am]
Oh_Man -- where they use third party audioprogram called WWISE which basically makes adding audio extremely difficult
[2026-7-23. : 1:39 am]
Oh_Man -- i appreciate SCBW's ability to just let us upload and play WAVs so much compared to nightmare that is total war warhammer 3
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
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