Helllo
Feb 21 2009, 6:38 am
By: areYOUanIDIOT  

Feb 21 2009, 6:38 am areYOUanIDIOT Post #1



Hello, people im new here and i got a modification question. when i go to triggers, i set this thing up, if a player build a comsat station, they receive 24 rines at location (something) after 5 min, then in 10 min they receive 12 rines, then 15 min they recieve another 12 rines, how do i make it go on like this, without typing in every 5 min.



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Feb 21 2009, 6:43 am A_of-s_t Post #2

aka idmontie

Set a countdown timer for every 5 minutes. Add 1 to a death count. Give an amount of marines in accordance to the death count and when the countdown timer reaches 0.



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Feb 21 2009, 7:12 am areYOUanIDIOT Post #3



THNX ALOT, but i got another question, how do I make certain siege tanks unseigable. Like they can only stay in siege mode, and how do i put rines in a bunker and when the player controlling hte bunker tries to take out the marines, but it doesnt work., also im using Scmdraft 2.0



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Feb 21 2009, 7:25 am A_of-s_t Post #4

aka idmontie

Are you sure these questions shouldn't be in Mapping Assistance?



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Feb 21 2009, 7:28 am areYOUanIDIOT Post #5



yea, ugh im kinda confused, which is whcih, is it mapping or something, else, andyways im sorry if i put it in the rong section :crazy:



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Feb 21 2009, 2:05 pm Symmetry Post #6

Dungeon Master

Yes, you're asking mapping questions. Moved for you.

Quote from areYOUanIDIOT
THNX ALOT, but i got another question, how do I make certain siege tanks unseigable. Like they can only stay in siege mode, and how do i put rines in a bunker and when the player controlling hte bunker tries to take out the marines, but it doesnt work., also im using Scmdraft 2.0

For the siege mode question, you can't do it for specific siege tanks. A workaround for this would be to not make the upgrade available for the player, and place regular siege tanks for the ones you don't want to move, and place hero ones for the ones you want to be able to move.



:voy: :jaff: :voy: :jaff:

Feb 21 2009, 2:14 pm Biophysicist Post #7



About the bunkers: Spam the AI script "Enter Closest Bunker". If you want ALL infantry (including SCVs) on the map to be permenently bunkered, just run it at Anywhere.



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[04:30 pm]
Oh_Man -- yeah, probs
[03:11 pm]
NudeRaider -- I bet it just needs another training session against pros instead of only against itself and nobody will be able to stop it anymore.
[03:09 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
so it can be beaten by a prepared pro, even in macro games, if only barely. the muta micro in particular seems really hard to handle for protoss ground though. In the open goons can't catch them, in the base they trip over buildings, it just instantly flies out of storms and they fly circles around archons. Mass cannons do work, but can't cover the whole map with it. Probably need mass corsair to counter and hope you can outmaneuver all the scourge.
[02:14 am]
Oh_Man -- pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
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Oh_Man -- he hasnt won a single game so far this is hilarious
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