Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Fast Attacking Air Units
Fast Attacking Air Units
Feb 9 2009, 12:19 am
By: xYoshix  

Feb 9 2009, 12:19 am xYoshix Post #1



In games like Spellsword and War of Emperium, the spell's wraiths and guardians attack faster than regular
I'm just wondering how this is done, because it takes the units to attack much faster than regular
Let me have a guess....disabled sprites?



None.

Feb 9 2009, 12:50 am Falkoner Post #2



There is no way, to my knowledge, to actually make the units attack faster, most likely they are removed then recreated in order to get rid of their cooldown.



None.

Feb 9 2009, 12:56 am xYoshix Post #3



Alright then, I'll do that.



None.

Feb 9 2009, 1:17 am Pigy_G Post #4



They are most likely given attack orders when spawned, where as regulary spawning them they would have to register that there is an enemy then attack. Try creating and ordering them to attack.



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