Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Fast Attacking Air Units
Fast Attacking Air Units
Feb 9 2009, 12:19 am
By: xYoshix  

Feb 9 2009, 12:19 am xYoshix Post #1



In games like Spellsword and War of Emperium, the spell's wraiths and guardians attack faster than regular
I'm just wondering how this is done, because it takes the units to attack much faster than regular
Let me have a guess....disabled sprites?



None.

Feb 9 2009, 12:50 am Falkoner Post #2



There is no way, to my knowledge, to actually make the units attack faster, most likely they are removed then recreated in order to get rid of their cooldown.



None.

Feb 9 2009, 12:56 am xYoshix Post #3



Alright then, I'll do that.



None.

Feb 9 2009, 1:17 am Pigy_G Post #4



They are most likely given attack orders when spawned, where as regulary spawning them they would have to register that there is an enemy then attack. Try creating and ordering them to attack.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[10:02 pm]
Symmetry -- I was really just figuring out how to compile
[10:02 pm]
Symmetry -- I didn't make it do anything
[09:17 pm]
Ultraviolet -- hell yeah. did you have trouble making the button functional, or just haven't gotten there yet?
[08:29 pm]
Symmetry -- I made the marine shoot lasers and gave the medic a nonfunctional button
[08:07 pm]
Ultraviolet -- Symmetry
Symmetry shouted: I did my first EUD thing today. Feels like me finding arsenal at age 8 again
haha for sure. in some ways it's even more exciting because you can play EUD maps on regular battle.net, don't need to convince someone to download your mod to play with you. what did you do?
[06:47 pm]
Symmetry -- I did my first EUD thing today. Feels like me finding arsenal at age 8 again
[03:20 pm]
l)ark_ssj9kevin -- le reddit
[02:55 pm]
Moose -- >reddit :rip2:
[02:07 pm]
IskatuMesk -- reddit 💀
Please log in to shout.


Members Online: DarkenedFantasies