Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: doodad sprites using SCMdraft
doodad sprites using SCMdraft
Feb 1 2009, 6:19 am
By: youarenotworthy  

Feb 1 2009, 6:19 am youarenotworthy Post #1



I put a geyser as terrain and would like to place a gas sprite animation on top of it, is this possible? if so, please help me with how. if not, please explain if there is any other way to do it. thanks.



None.

Feb 1 2009, 6:23 am NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Uhm you can place green gas puffs as sprites, but i think most of them crash. Just try a few maybe one or another works for you.
Impossible grandma uses that, but whenever I tried it I got a crash. Don't know what trick the map used.




Feb 1 2009, 6:28 am youarenotworthy Post #3



Thanks, but I tried that already, it doesn't seem to work. I feel like I've tried everythig.



None.

Feb 1 2009, 7:06 am rockz Post #4

ᴄʜᴇᴇsᴇ ɪᴛ!

copy the one from impossible grandma



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Feb 1 2009, 7:18 am Ultraviolet Post #5

We do a little trolling

Normal gas puffs don't work, but there is a doodad from the desert world terrain that periodically spews up a puff of gas that looks fairly similar. In Scmdraft it can be found under Sprites>>Doodads>>Desert>>Doodad 34 (Overlay).



My Projects:

Impossible Ultraviolet | Impossible UV 2 | Impossible UV 3
Mercenaries 2020 | Mercenaries III
Squad Defense

Legacy Projects (No guarantee of functionality in modern SC):

Pixel Adventure 2 | Space Snipers | Control the Ball

______________________________________________

Join me in Torn City

Feb 1 2009, 7:20 am youarenotworthy Post #6



Ah, NerdyTerdy that is perfect, even better than the green gas too. And it works. Thanks so much.



None.

Feb 1 2009, 8:25 pm Falkoner Post #7



Quote
I put a geyser as terrain and would like to place a gas sprite animation on top of it, is this possible? if so, please help me with how. if not, please explain if there is any other way to do it. thanks.

The normal gas animation in the sprites only appears once, then disappears, glad you found a working one though.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[06:40 am]
Oh_Man -- true
[03:16 am]
RIVE -- Still annoyed there was never a trigger to stop or pause wavs.
[01:40 am]
Oh_Man -- tthen u come to SCBW and it's like - upload WAV, play WAV.... sigh why cant it be that easy
[01:40 am]
Oh_Man -- and no consistent easy to use way to then play the audio either
[01:39 am]
Oh_Man -- where they use third party audioprogram called WWISE which basically makes adding audio extremely difficult
[01:39 am]
Oh_Man -- i appreciate SCBW's ability to just let us upload and play WAVs so much compared to nightmare that is total war warhammer 3
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
Please log in to shout.


Members Online: MarineElite