Questions...
Jan 22 2009, 9:41 am
By: Master_Sergeant  

Jan 22 2009, 9:41 am Master_Sergeant Post #1



- Where and how can I download the in-game font of SC ? Not the game's title or texts (chat, transmission,...), i mean the font of the buttons.
- How to insert the "transition scenes" to campaigns, like Blizzard's campaigns ? And like the demo, when we click the "Single Player", it automatically loads the campaign ?
- How to make permanent hallucinations, broodlings and permanent energy for all spell-units (ht,ghost,etc) ?
Thanks for any helps !



None.

Jan 22 2009, 12:28 pm Ahli Post #2

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Permanent hallcinations are impossible.
Each hallucination will die when their timer is up.

"Normal" campagins only consist of maps and you cannot directly implement those things.

I have the impression that you want to mod. Or at least, you need to mod and change Starcraft's campaign to have access to that things.
This topic may should be moved to modding assistance.




Jan 22 2009, 12:42 pm Elvang Post #3



The Tahoma font looks like the text your referring to, at least its the closest I could find. For permanent energy you can accomplish it via a preserved Modify Unit Energy trigger. As for permanent broodlings, there's a way to do it but I don't seem to remember how and I can't find the previous topic about it...

I agree with Ahli, if you want to make/edit a campaign with those features you'll need to mod starcraft. If you want to learn then I suggest you refer to the first bullet in this post.



None.

Jan 22 2009, 1:28 pm Echo Post #4



Quote from Master_Sergeant
- Where and how can I download the in-game font of SC ? Not the game's title or texts (chat, transmission,...), i mean the font of the buttons.
- How to insert the "transition scenes" to campaigns, like Blizzard's campaigns ? And like the demo, when we click the "Single Player", it automatically loads the campaign ?
- How to make permanent hallucinations, broodlings and permanent energy for all spell-units (ht,ghost,etc) ?
Thanks for any helps !
1) I believe the texts is Verdana.
2) That will not work for multiplayer, but there is a trigger that says load next scenario.
3) Hallucinations cannot be permanent, unless modded. Broodlings can last forever by creating it (Not with Properties). Energy of regular units can be permanent by using the modify unit energy trigger along with preserve trigger.



None.

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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