Medallion
Nov 16 2008, 2:39 am
By: Moon)SHieLD(  

Nov 16 2008, 2:39 am Moon)SHieLD( Post #1



First version.

http://s248.photobucket.com/albums/gg186/JasonZhan123/?action=view&current=Medallion.jpg

Second version. Deco finished and other slight changes.

http://s248.photobucket.com/albums/gg186/JasonZhan123/?action=view&current=Medallion11.jpg

Attachments:
(4)Medallion 1.1.scm
Hits: 4 Size: 99.4kb
(4)Medallion.scm
Hits: 5 Size: 94.52kb

Post has been edited 1 time(s), last time on Dec 2 2008, 12:34 am by Moon)SHieLD(.



None.

Nov 18 2008, 1:27 am Dem0n Post #2

ᕕ( ᐛ )ᕗ

You should make the high dirt behind the min-onlys untankable. This map is....interesting...




Nov 18 2008, 1:29 am Excalibur Post #3

The sword and the faith

Too many cliffs, T can tank just about anywhere, and combined with it not being open enough, it pretty much spells doom for Z and P. Also, your execution needs a lot of work. Try being more decorative with your doodads and terrain decoration.




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Dec 6 2008, 7:38 pm BeDazed Post #4



I like the concept. But are the wideness of nat's entrances even? Maybe you should take a look at that.



None.

Dec 7 2008, 5:08 pm Devourer Post #5

Hello

looks nice, but at the middle left and middle right are some expands, which can be attacked by tanks from behind (on workers) or??



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Dec 7 2008, 5:30 pm Ahli Post #6

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

I'm not used to melee strategy but it seems that only Zerg cannot block their main entrance pretty fast.
Maybe that does matter, maybe not and maybe you should make the entrance with unbuildable ground.




Dec 7 2008, 11:41 pm BeDazed Post #7



It really doesn't matter :)



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Dec 9 2008, 5:09 pm Devourer Post #8

Hello

Yea, the new terrain rocks, I loved switching between both pictures [old and new ones] to see all those changing



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[05:21 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider yeh thts straight up cheating
the mutas yes, the wraiths probably not. Have you even watched the video? ;)
[12:56 pm]
Oh_Man -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
yeh thts straight up cheating
[12:24 pm]
Oh_Man -- arty's done another vid. he's also announced he's going to organise showmatches with pro, with NO maphacks, so we can see its actual capabilities
[10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
[2026-9-23. : 2:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[2026-9-23. : 2:29 am]
Symmetry -- But can AI beat my custom maps?
[2026-9-22. : 12:32 pm]
Oh_Man -- yea APM vs eAPM
[2026-9-22. : 8:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[2026-9-22. : 8:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
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