HL
LH
How would a building or a large unit such as an ultralisk be affected by this in regards to chance to be hit. When on high terrain units only have a 70% chance (IIRC) of being hit, but I have no idea how terrain like that would affect that. Could you possibly change to chance to hit to 85% like that, or would it work differently?
My Projects:
Impossible Ultraviolet | Impossible UV 2 | Impossible UV 3
Mercenaries 2020 | Mercenaries III
Squad Defense
Legacy Projects (No guarantee of functionality in modern SC):
Pixel Adventure 2 | Space Snipers | Control the Ball
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Join me in Torn City
Impossible Ultraviolet | Impossible UV 2 | Impossible UV 3
Mercenaries 2020 | Mercenaries III
Squad Defense
Legacy Projects (No guarantee of functionality in modern SC):
Pixel Adventure 2 | Space Snipers | Control the Ball
______________________________________________
Join me in Torn City








Cool, thanks Ahli.