Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Set player alliance
Set player alliance
May 22 2008, 3:41 pm
By: Ateo  

May 22 2008, 3:41 pm Ateo Post #1



Quick question: If I put all human players in the same force, but set all human players to be enemies of each other, will the bring trigger recognize those other human players as 'Foes'?



None.

May 22 2008, 4:21 pm Falkoner Post #2



Yes, Foes is anyone that is not your ally, if they are not allied to you, but you are allied to them, it does not count them as a foe. But if you are enemy to them, they are a foe.



None.

May 22 2008, 4:31 pm y10k Post #3



And whats difference between foes and non-allied victory-players?



None.

May 22 2008, 4:32 pm Falkoner Post #4



There is the option to have Allied Victory on and off(That little check box at the bottom) there is a difference between allied victory and allied.



None.

May 22 2008, 4:33 pm Ateo Post #5



lol, wanted to ask that. Thanks a lot, Falkoner! ^^



None.

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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