Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Set player alliance
Set player alliance
May 22 2008, 3:41 pm
By: Ateo  

May 22 2008, 3:41 pm Ateo Post #1



Quick question: If I put all human players in the same force, but set all human players to be enemies of each other, will the bring trigger recognize those other human players as 'Foes'?



None.

May 22 2008, 4:21 pm Falkoner Post #2



Yes, Foes is anyone that is not your ally, if they are not allied to you, but you are allied to them, it does not count them as a foe. But if you are enemy to them, they are a foe.



None.

May 22 2008, 4:31 pm y10k Post #3



And whats difference between foes and non-allied victory-players?



None.

May 22 2008, 4:32 pm Falkoner Post #4



There is the option to have Allied Victory on and off(That little check box at the bottom) there is a difference between allied victory and allied.



None.

May 22 2008, 4:33 pm Ateo Post #5



lol, wanted to ask that. Thanks a lot, Falkoner! ^^



None.

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[04:46 pm]
Ultraviolet -- @:@
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Still going.. strong is debatable though.
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WeirdoX4857 -- Nigga how you ask is it still going strong when you get a text every 3 miles per hour or something
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WeirdoX4857 -- Where is everybody
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@:@ -- this community still going strong?
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[2026-9-27. : 3:09 pm]
NudeRaider -- Oh_Man
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Oh_Man -- pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
[2026-9-27. : 1:14 am]
Symmetry -- https://staredit.net/topic/18932/ check it
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