Staredit Network > Forums > SC2 General Discussion > Topic: DA MOTHERSHIP!
DA MOTHERSHIP!
Sep 7 2007, 2:40 am
By: Falkoner  

Sep 7 2007, 2:40 am Falkoner Post #1



Mothership has arrived, can't give a link, since the one PCFredz posted it messed up, anyone got a link that works?

http://www.starcraft2.com/features/protoss/mothership.xml

Post has been edited 1 time(s), last time on Sep 7 2007, 4:42 am by Falkoner.



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Sep 7 2007, 2:45 am Echo Post #2



www.starcraft2.com
And yeah, I expected the mothership to have no voice or be like a man's voice but instead it's a woman. Anyways what do you think would win? Couple of Thors or One Mothership. Oh yeah, on the picture, I noticed there was 2 motherships from the same player. Didn't they say you can only make on per player?



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Sep 7 2007, 2:46 am purple100 Post #3



I heard some rumors about the Mothership getting nerfed since the gameplay demo, and I'm happy that some of the rumors turned out to be false. The Time Bomb ability is going to be more useful now that it is targetable, and while the Planet Cracker isn't as cool looking as it used to be, it still looks powerful. Cloaking field is meh in my opinion (I'd rather have the immensely broken Black Hole, thank you), but the ability to have multiple motherships on the field is simply awesome. Independence Day, anyone? Mass Motherships = Instant Win?



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Sep 7 2007, 2:50 am Falkoner Post #4



I expected a woman, oh, and I think the mothership would win against thors, can they even attack air?



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Sep 7 2007, 2:56 am AntiSleep Post #5



http://www.starcraft2.com/features/protoss/mothership.xml



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Sep 7 2007, 4:42 am Falkoner Post #6



Okay, got the link up, the mothership looks great!



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Sep 7 2007, 5:13 am Sauceover Post #7



multiple motherships...talk about retarded

they're supposed to be the highest tier of command, so there would only ever exist a need for only one per battle.

not to mention it ruins the uniqueness of the unit...now its just...boring



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Sep 7 2007, 6:35 pm Elric111 Post #8



when the gameplay vid first came out they said u can get a mothership only once a battle...but they changed that apperently....so far the unit looks horrible rigged....hoepfully terran and zerg will get their own superpowered unit....i tdoubt that unit would be the thor for terran because the special abilities on the mother ship are far more powerful than the special ability of the thor



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Sep 7 2007, 8:48 pm ShizTheresABear Post #9



Multiple motherships are definitely killable. Just have to micro your units correctly and avoid its attacks.



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Sep 7 2007, 8:58 pm Sie_Sayoka Post #10



The motherships IMO do not look like they are anywhere near the destructive power of the thor. Instead they have multiple homing missiles that track several enemies, if you look closely it takes about 4-5 missiles to kill an scv. Although the planet cracker might be strong it requires the mothership to go into close proximity to its target, which is pretty bad for the mothership :)



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Sep 7 2007, 10:44 pm Money Post #11



If you can use timebomb to successfully take out all SCVs/Drones/Probes in the area that would be cool.



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Sep 8 2007, 2:34 am Centreri Post #12

Relatively ancient and inactive

More then two motherships are unneeded in an army. They require a lot of attention and are thus detrimental rather than helpful en masse. Plenty of counters - they're slow ships, remember?



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Sep 8 2007, 8:24 am ATG Post #13



The mothership looks great.But I liked it much more in its WWI form.Give us back the pwning motherships!



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Sep 9 2007, 1:40 am Crimson Magnum Post #14

Shogun

I like the Mothership better when it was unnerfed. :[



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Sep 10 2007, 5:23 am Rawk_Flare Post #15



Imagine making a map and putting 100 motherships at your disposal hehehe that would be lethal but I hope the combined effects don't crash the game.



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Sep 11 2007, 1:34 am purple100 Post #16



Framerate slowdown, massive lag, etc. I can see it happening in those epic battles where both sides are ridiculously rich.

My instincts tell me we're going to see a bit of tweaking once the game is out. If it isn't good enough, you KNOW Blizzard will beef it up a little bit.



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Sep 11 2007, 1:36 am Falkoner Post #17



Nah, because people with slow computers won't be able to play the game in the first place :P



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Sep 11 2007, 5:54 am MasterJohnny Post #18



Mothership should have recall



I am a Mathematician Computer Scientist Logic user

Sep 11 2007, 10:59 am TF- Post #19

🤙🏾

WWI-style unnerfed mothership but with no build limit and high resource/supply cost. :P



🤙🏾

Sep 14 2007, 1:33 pm Forsaken Archer Post #20



Is there any point to defense in SC2? ;o



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[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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