Defiler
Sep 3 2007, 2:42 pm
By: wingedcloud  

Sep 3 2007, 2:42 pm wingedcloud Post #1



how to make em auto plague in UMS



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Sep 3 2007, 2:46 pm Akar Post #2



you can't ^^



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Sep 3 2007, 2:48 pm wingedcloud Post #3



o k... wut bout templar who auto uses storm



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Sep 3 2007, 3:21 pm frazz Post #4



Sounds like you just make a templar and have it attack?



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Sep 3 2007, 3:31 pm wingedcloud Post #5



hmm... oh well, thx anyway



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Sep 3 2007, 4:26 pm Falkoner Post #6



Get the Tests Compilation at my website: http://Falkoner.CoW.GooglePages.com/Maps.html there is a map that shows how to get computers to perform most spells, here's the specifics on those two you asked about though:

- Plague -
*And idle defiler will use plague on nearby enemies (ground units, air
units, buildings) they will plague special buidings don't seem to want
to directly plague hero units like a Jim marine
*They will use plague on units that have even 1 hp but are no longer
plagued
*Usually they are more provoked by a mass of units then just 1
*They won't normally use plague on buildings that have less than 34%
of HP but will sometimes use plague on them anyway if you provoke the
defiler to by attacking nearby units.
*Sometime will use it as to counter nearby hostile units

- Psionic Storm -
*High Templars will counter attack with Psi Storm to hit any unit that is
attacking it (includes hero) as long as they are not hitting themselves
*They will also run over and hit nearby units with a psi storm (this is
usually provoked by certain units or usually just a mass of them) They
only seem to do this once.

Use AI scripts to get them to do it more aggressively.



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[10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
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